public OnPoolServer() { var threadManager = LocalThreadManager.Start(); Task.Run(() => { while (true) { Thread.Sleep(1000); Console.WriteLine($"Messages Per Second: {SocketManager.Counter} Open Pools: {pools.Count} Connected Clients: {clients.Count}"); SocketManager.Counter = 0; } }); serverManager = new ClientListener(socket => { var socketManager = new SocketManager(socket); socketManager.onReceive += onMessage; socketManager.OnDisconnect += RemoveClient; AddClient(socketManager); socketManager.Start(); } ); serverManager.StartServer(); threadManager.Process(); }
static void Main(string[] args) { LocalThreadManager.Start().Process(); var uri = new Uri("http://localhost:" + args[0]); HostConfiguration hostConfigs = new HostConfiguration(); hostConfigs.UrlReservations.CreateAutomatically = true; Stopwatch sw = new Stopwatch(); sw.Start(); timer = new Timer((s) => { Console.WriteLine($"{BaseBootstrapper.start} Started - {BaseBootstrapper.finish} Finished Diff: {BaseBootstrapper.finish - BaseBootstrapper.start}"); BaseBootstrapper.start = 0; BaseBootstrapper.finish = 0; sw.Restart(); }, null, 1000, 1000); using (var host = new NancyHost(uri, new BaseBootstrapper(), hostConfigs)) { host.Start(); Console.WriteLine("Your application is running on " + uri); Console.WriteLine("Press any [Enter] to close the host."); Console.ReadLine(); } }
public static void Main() { // startNewGame(); // return; LocalThreadManager.Start().Process(); MongoServerLog.AddServerLog("Master.Start", "1", "1"); var logic = MasterVoteServerLogic.GetServerLogic(); while (true) { Console.WriteLine("Press enter to die"); Console.ReadLine(); logic.gameTick(null); } }
public static async Task RunTests() { try { var tc = new Tests(); var tests = new List <Action <Action> >(); for (int i = 0; i < 10; i++) { tests.AddRange(new Action <Action>[] { // tc.TestEveryone, // tc.Test100ClientsAll, tc.TestFastestPool, tc.TestLeavePool, tc.TestOnPoolUpdatedResponse, tc.TestOnPoolDisconnectedResponse, tc.TestClientResponse, tc.TestPoolResponse, tc.TestDirectClientResponse, tc.TestAllPoolResponse, tc.TestClientSendObject, tc.TestPoolToClient }); } tests.Add(tc.TestSlammer); while (true) { foreach (var test in tests) { var threadManager = LocalThreadManager.Start(); test(() => { threadManager.Kill(); }); await threadManager.Process(); tc.CleanupTest(); Console.WriteLine("Test Pass"); } } } catch (Exception ex) { Console.WriteLine(ex); } Console.WriteLine("Done"); }