public PossiblyConditionalState(LocalState stateWhenTrue, LocalState stateWhenFalse)
 {
     StateWhenTrue      = stateWhenTrue.Clone();
     StateWhenFalse     = stateWhenFalse.Clone();
     IsConditionalState = true;
     State = default;
 }
Esempio n. 2
0
        protected override bool IntersectWith(ref LocalState self, ref LocalState other)
        {
            if (!other.Reachable)
            {
                return(false);
            }
            if (!self.Reachable)
            {
                self = other.Clone();
                return(true);
            }

            return(self.IntersectWith(other));
        }
        LearnFromDecisionDag(
            SyntaxNode node,
            BoundDecisionDag decisionDag,
            BoundExpression expression,
            TypeWithState expressionType,
            ref LocalState initialState)
        {
            // We reuse the slot at the beginning of a switch (or is-pattern expression), pretending that we are
            // not copying the input to evaluate the patterns.  In this way we infer non-nullability of the original
            // variable's parts based on matched pattern parts.  Mutations in `when` clauses can show the inaccuracy
            // of analysis based on this choice.
            var rootTemp          = BoundDagTemp.ForOriginalInput(expression);
            int originalInputSlot = MakeSlot(expression);

            if (originalInputSlot <= 0)
            {
                originalInputSlot = makeDagTempSlot(expressionType.ToTypeWithAnnotations(), rootTemp);
                initialState[originalInputSlot] = expressionType.State;
            }

            var tempMap = PooledDictionary <BoundDagTemp, (int slot, TypeSymbol type)> .GetInstance();

            Debug.Assert(originalInputSlot > 0);
            tempMap.Add(rootTemp, (originalInputSlot, expressionType.Type));

            var nodeStateMap = PooledDictionary <BoundDecisionDagNode, (LocalState state, bool believedReachable)> .GetInstance();

            nodeStateMap.Add(decisionDag.RootNode, (state: initialState.Clone(), believedReachable: true));

            var labelStateMap = PooledDictionary <LabelSymbol, (LocalState state, bool believedReachable)> .GetInstance();

            foreach (var dagNode in decisionDag.TopologicallySortedNodes)
            {
                bool found = nodeStateMap.TryGetValue(dagNode, out var nodeStateAndBelievedReachable);
                Debug.Assert(found); // the topologically sorted nodes should contain only reachable nodes
                (LocalState nodeState, bool nodeBelievedReachable) = nodeStateAndBelievedReachable;
                SetState(nodeState);

                switch (dagNode)
                {
                case BoundEvaluationDecisionDagNode p:
                {
                    var evaluation = p.Evaluation;
                    (int inputSlot, TypeSymbol inputType) = tempMap.TryGetValue(evaluation.Input, out var slotAndType) ? slotAndType : throw ExceptionUtilities.Unreachable;
                    Debug.Assert(inputSlot > 0);
                    var inputState = this.State[inputSlot];

                    switch (evaluation)
                    {
                    case BoundDagDeconstructEvaluation e:
                    {
                        // https://github.com/dotnet/roslyn/issues/34232
                        // We may need to recompute the Deconstruct method for a deconstruction if
                        // the receiver type has changed (e.g. its nested nullability).
                        var method         = e.DeconstructMethod;
                        int extensionExtra = method.IsStatic ? 1 : 0;
                        for (int i = 0; i < method.ParameterCount - extensionExtra; i++)
                        {
                            var parameterType = method.Parameters[i + extensionExtra].TypeWithAnnotations;
                            var output        = new BoundDagTemp(e.Syntax, parameterType.Type, e, i);
                            int outputSlot    = makeDagTempSlot(parameterType, output);
                            Debug.Assert(outputSlot > 0);
                            addToTempMap(output, outputSlot, parameterType.Type);
                        }
                        break;
                    }

                    case BoundDagTypeEvaluation e:
                    {
                        var output = new BoundDagTemp(e.Syntax, e.Type, e);
                        HashSet <DiagnosticInfo> discardedDiagnostics = null;
                        int outputSlot;
                        switch (_conversions.WithNullability(false).ClassifyConversionFromType(inputType, e.Type, ref discardedDiagnostics).Kind)
                        {
                        case ConversionKind.Identity:
                        case ConversionKind.ImplicitReference:
                        case ConversionKind.NoConversion:
                        case ConversionKind.ExplicitReference:
                            outputSlot = inputSlot;
                            break;

                        case ConversionKind.ExplicitNullable when AreNullableAndUnderlyingTypes(inputType, e.Type, out _):
                            outputSlot = GetNullableOfTValueSlot(inputType, inputSlot, out _, forceSlotEvenIfEmpty: true);

                            if (outputSlot < 0)
                            {
                                goto default;
                            }
                            break;

                        default:
                            outputSlot = makeDagTempSlot(TypeWithAnnotations.Create(e.Type, NullableAnnotation.NotAnnotated), output);
                            break;
                        }
                        State[outputSlot] = NullableFlowState.NotNull;
                        var outputType = TypeWithState.Create(e.Type, inputState);
                        addToTempMap(output, outputSlot, outputType.Type);
                        break;
                    }

                    case BoundDagFieldEvaluation e:
                    {
                        Debug.Assert(inputSlot > 0);
                        var field      = (FieldSymbol)AsMemberOfType(inputType, e.Field);
                        int outputSlot = GetOrCreateSlot(field, inputSlot, forceSlotEvenIfEmpty: true);
                        Debug.Assert(outputSlot > 0);
                        var type   = field.Type;
                        var output = new BoundDagTemp(e.Syntax, type, e);
                        addToTempMap(output, outputSlot, type);
                        break;
                    }

                    case BoundDagPropertyEvaluation e:
                    {
                        Debug.Assert(inputSlot > 0);
                        var property   = (PropertySymbol)AsMemberOfType(inputType, e.Property);
                        var type       = property.TypeWithAnnotations;
                        var output     = new BoundDagTemp(e.Syntax, type.Type, e);
                        int outputSlot = GetOrCreateSlot(property, inputSlot, forceSlotEvenIfEmpty: true);
                        if (outputSlot <= 0)
                        {
                            // This is needed due to https://github.com/dotnet/roslyn/issues/29619
                            outputSlot = makeDagTempSlot(type, output);
                        }
                        Debug.Assert(outputSlot > 0);
                        addToTempMap(output, outputSlot, type.Type);
                        break;
                    }

                    case BoundDagIndexEvaluation e:
                    {
                        var type       = TypeWithAnnotations.Create(e.Property.Type, NullableAnnotation.Annotated);
                        var output     = new BoundDagTemp(e.Syntax, type.Type, e);
                        int outputSlot = makeDagTempSlot(type, output);
                        Debug.Assert(outputSlot > 0);
                        addToTempMap(output, outputSlot, type.Type);
                        break;
                    }

                    default:
                        throw ExceptionUtilities.UnexpectedValue(p.Evaluation.Kind);
                    }
                    gotoNode(p.Next, this.State, nodeBelievedReachable);
                    break;
                }

                case BoundTestDecisionDagNode p:
                {
                    var  test      = p.Test;
                    bool foundTemp = tempMap.TryGetValue(test.Input, out var slotAndType);
                    Debug.Assert(foundTemp);

                    (int inputSlot, TypeSymbol inputType) = slotAndType;
                    var inputState = this.State[inputSlot];
                    Split();
                    switch (test)
                    {
                    case BoundDagTypeTest t:
                        if (inputSlot > 0)
                        {
                            learnFromNonNullTest(inputSlot, ref this.StateWhenTrue);
                        }
                        gotoNode(p.WhenTrue, this.StateWhenTrue, nodeBelievedReachable);
                        gotoNode(p.WhenFalse, this.StateWhenFalse, nodeBelievedReachable);
                        break;

                    case BoundDagNonNullTest t:
                        if (inputSlot > 0)
                        {
                            learnFromNonNullTest(inputSlot, ref this.StateWhenTrue);
                        }
                        gotoNode(p.WhenTrue, this.StateWhenTrue, nodeBelievedReachable);
                        gotoNode(p.WhenFalse, this.StateWhenFalse, nodeBelievedReachable & inputState.MayBeNull());
                        break;

                    case BoundDagExplicitNullTest t:
                        if (inputSlot > 0)
                        {
                            LearnFromNullTest(inputSlot, inputType, ref this.StateWhenTrue);
                            learnFromNonNullTest(inputSlot, ref this.StateWhenFalse);
                        }
                        gotoNode(p.WhenTrue, this.StateWhenTrue, nodeBelievedReachable);
                        gotoNode(p.WhenFalse, this.StateWhenFalse, nodeBelievedReachable);
                        break;

                    case BoundDagValueTest t:
                        Debug.Assert(t.Value != ConstantValue.Null);
                        if (inputSlot > 0)
                        {
                            learnFromNonNullTest(inputSlot, ref this.StateWhenTrue);
                        }
                        gotoNode(p.WhenTrue, this.StateWhenTrue, nodeBelievedReachable);
                        gotoNode(p.WhenFalse, this.StateWhenFalse, nodeBelievedReachable);
                        break;

                    default:
                        throw ExceptionUtilities.UnexpectedValue(test.Kind);
                    }
                    break;
                }

                case BoundLeafDecisionDagNode d:
                    // We have one leaf decision dag node per reachable label
                    labelStateMap.Add(d.Label, (this.State, nodeBelievedReachable));
                    break;

                case BoundWhenDecisionDagNode w:
                    // bind the pattern variables, inferring their types as well
                    foreach (var binding in w.Bindings)
                    {
                        var variableAccess = binding.VariableAccess;
                        var tempSource     = binding.TempContainingValue;
                        var foundTemp      = tempMap.TryGetValue(tempSource, out var tempSlotAndType);
                        Debug.Assert(foundTemp);
                        var(tempSlot, tempType) = tempSlotAndType;
                        var tempState = this.State[tempSlot];
                        if (variableAccess is BoundLocal {
                            LocalSymbol: SourceLocalSymbol {
                                IsVar: true
                            } local
                        })
                        {
                            var inferredType = TypeWithState.Create(tempType, tempState).ToTypeWithAnnotations();
                            if (_variableTypes.TryGetValue(local, out var existingType))
                            {
                                // merge inferred nullable annotation from different branches of the decision tree
                                _variableTypes[local] = TypeWithAnnotations.Create(existingType.Type, existingType.NullableAnnotation.Join(inferredType.NullableAnnotation));
                            }
                            else
                            {
                                _variableTypes[local] = inferredType;
                            }

                            int localSlot = GetOrCreateSlot(local, forceSlotEvenIfEmpty: true);
                            this.State[localSlot] = tempState;
                        }
Esempio n. 4
0
 public LocalFunctionState(LocalState unreachableState)
     : base(unreachableState.Clone(), unreachableState.Clone())
 {
 }
 public PossiblyConditionalState(LocalState state)
 {
     StateWhenTrue      = StateWhenFalse = default;
     IsConditionalState = false;
     State = state.Clone();
 }