Esempio n. 1
0
 /// Constructor
 ///
 /// @param localDirector
 ///     The local director owner of the Controller
 ///
 protected Controller(LocalDirector localDirector)
 {
     m_localDirector = localDirector;
     if (m_localDirector != null)
     {
         m_localDirector.GetService <ControllerService>().SubscribeController(this);
     }
 }
Esempio n. 2
0
        /// @param localDirector
        ///     The local director owner of the Controller
        /// @param view
        ///     The view of the scene
        /// @param cameraController
        ///     The camera controller
        ///
        public LevelController(LocalDirector localDirector, LevelView view)
            : base(localDirector, view, SceneIdentifiers.k_map)
        {
            m_view = view;

            m_tileFactory      = localDirector.GetFactory <TileFactory>();
            m_levelService     = GlobalDirector.Service <LevelService>();
            m_popupService     = GlobalDirector.Service <PopupService>();
            m_objectiveService = localDirector.GetService <ObjectiveService>();

            m_audioService.PlayMusicFadeCross(AudioIdentifiers.k_musicLevel);

            m_fsm.RegisterStateCallback(k_stateInit, EnterStateInit, null, null);
            m_fsm.RegisterStateCallback(k_stateLoad, EnterStateLoad, null, null);
            m_fsm.RegisterStateCallback(k_stateIdle, EnterStateIdle, null, ExitStateIdle);
            m_fsm.RegisterStateCallback(k_stateShuffle, EnterStateShuffle, null, null);
            m_fsm.RegisterStateCallback(k_stateResolve, EnterStateResolve, null, ExitStateResolve);
            m_fsm.RegisterStateCallback(k_stateWin, EnterStateWin, null, null);
            m_fsm.RegisterStateCallback(k_stateLose, EnterStateLose, null, null);
            m_fsm.ExecuteAction(k_actionNext);
        }