/// <summary> /// Grab troop data from local database and store it in a Troop object /// </summary> internal static void ExportTroopDataTest() { Troop TroopData = LocalDB.ExportTroopData(1); Debug.WriteLine(Environment.NewLine); Debug.WriteLine("[Troop Data]"); Debug.WriteLine("ID: " + TroopData.TroopGeneralProperty.ID); Debug.WriteLine("Name: " + TroopData.TroopGeneralProperty.Name); Debug.WriteLine("Tier: " + TroopData.TroopGeneralProperty.Tier); Debug.WriteLine("Class: " + TroopData.TroopGeneralProperty.Class); }