public override void Show()
    {
        base.Show();

        PauseProgress = true;

        if (!window)
        {
            window = container.GetComponent <LoadingWindow1>();
        }
        LancherCoroutine.instance.StartCoroutine(CheckAllComplete());
    }
    public override void OnDestory()
    {
        base.OnDestory();

        window = null;
    }