Esempio n. 1
0
    public static void HandleDeath(Packet _packet)
    {
        var whoToDie   = _packet.ReadInt();
        var deathTimer = _packet.ReadFloat();
        var deathCount = _packet.ReadInt();

        if (whoToDie == Constants.ServerID)
        {
            LoadingSceneScript.HandleLocalDeath(deathTimer, deathCount);
        }
        else
        {
            if (TeamMates.ContainsKey(whoToDie))
            {
                LoadingSceneScript.HandleTeamMateDeath(whoToDie, deathTimer, deathCount);
            }
            else
            {
                LoadingSceneScript.HandleEnemyDeath(whoToDie, deathTimer, deathCount);
            }
        }
    }