public void Load() { gachaData = JsonConvert.DeserializeObject <PlayerGachaSaveLoad>(PlayerPrefs.GetString(KeyUtils.GACHA_DATA)); if (gachaData == null) { gachaData = new PlayerGachaSaveLoad(); for (int i = 0; i < LoadResourceController.GetGachaConfigCollection().dataGroups.Length; i++) { gachaData.lastTimeGacha1Dict.Add(i + 1, 0); } } }
private void Start() { collection = LoadResourceController.GetGachaConfigCollection(); prefab = LoadResourceController.GetGachaTab(); InitOrUpdateView(); }