Esempio n. 1
0
        protected float DrawEntryHeader(string entryLabel, bool useStartingGap = true,
                                        bool useFollowingGap = false, Color?backgroundColor = null, float colorAlpha = 0.2f)
        {
            if (useStartingGap)
            {
                ListingStandard.Gap();
            }

            var textHeight = Text.CalcHeight(entryLabel, ListingStandard.ColumnWidth);
            var r          = ListingStandard.GetRect(0f);

            r.height = textHeight;

            var bgColor = backgroundColor.GetValueOrDefault(DefaultMenuSectionBgFillColor);

            if (backgroundColor != null)
            {
                bgColor.a = colorAlpha;
            }

            Verse.Widgets.DrawBoxSolid(r, bgColor);

            ListingStandard.Label($"{entryLabel}:", DefaultElementHeight);

            ListingStandard.GapLine(DefaultGapLineHeight);

            if (useFollowingGap)
            {
                ListingStandard.Gap();
            }

            return(ListingStandard.CurHeight);
        }
Esempio n. 2
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        private void DrawOverLaySelection()
        {
            DrawEntryHeader("Overlay Selection", backgroundColor: ColorLibrary.BurntOrange);

            var boxRect = ListingStandard.GetRect(DefaultElementHeight);

            // draw the map colors
            GUI.DrawTexture(boxRect, _gameData.WorldData.TemperatureData.TemperatureGradientTexure);

            ListingStandard.GapLine(DefaultGapLineHeight);

            var buttonsRect            = ListingStandard.GetRect(DefaultElementHeight);
            var drawOverlayButtonRect  = buttonsRect.LeftHalf();
            var clearOverlayButtonRect = buttonsRect.RightHalf();

            if (Widgets.ButtonText(drawOverlayButtonRect, "Draw Overlay"))
            {
                _gameData.WorldData.TemperatureData.AllowDrawOverlay = true;
            }

            if (Widgets.ButtonText(clearOverlayButtonRect, "Clear Overlay"))
            {
                _gameData.WorldData.TemperatureData.AllowDrawOverlay = false;
            }

#if DEBUG
            if (ListingStandard.ButtonText("DebugLog"))
            {
                _gameData.WorldData.TemperatureData.DebugLog();
            }
#endif
        }
        protected void DrawSaveFileName(Rect inRect)
        {
            DrawEntryHeader("Preset Files: Save mode", backgroundColor: Color.red);

            var fileNameRect = ListingStandard.GetRect(DefaultElementHeight);

            var fileNameLabelRect = fileNameRect.LeftPart(0.2f);

            Widgets.Label(fileNameLabelRect, "FileName:");

            var fileNameTextRect = fileNameRect.RightPart(0.8f);

            if (string.IsNullOrEmpty(_selectedFileName))
            {
                _selectedFileName = _userData.PresetManager.NextPresetFileName;
            }

            _selectedFileName = Widgets.TextField(fileNameTextRect, _selectedFileName);

            ListingStandard.GapLine(DefaultGapLineHeight);

            ListingStandard.CheckboxLabeled("Save Options", ref _saveOptions,
                                            "Check to also save options alongside filters.");

            ListingStandard.GapLine(DefaultGapLineHeight);

            DrawEntryHeader($"Author: [optional; {MaxAuthorNameLength} chars max]");

            _presetAuthorSave = ListingStandard.TextEntry(_presetAuthorSave);
            if (_presetAuthorSave.Length >= MaxAuthorNameLength)
            {
                _presetAuthorSave = _presetAuthorSave.Substring(0, MaxAuthorNameLength);
            }

            ListingStandard.GapLine(DefaultGapLineHeight);

            DrawEntryHeader($"Description: [optional; {MaxDescriptionLength} chars max]");

            var descriptionRect = ListingStandard.GetRect(80f);

            _presetDescriptionSave = Widgets.TextAreaScrollable(descriptionRect, _presetDescriptionSave,
                                                                ref _scrollPosPresetDescription);
            if (_presetDescriptionSave.Length >= MaxDescriptionLength)
            {
                _presetDescriptionSave = _presetDescriptionSave.Substring(0, MaxDescriptionLength);
            }
        }
Esempio n. 4
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        private void DrawTemperaturesSelection()
        {
            // min and max possible temperatures, in C/F/K (depending on user prefs).
            // note that TemperatureTuning temps are in Celsius.
            var tempMinUnit = GenTemperature.CelsiusTo(TemperatureTuning.MinimumTemperature, Prefs.TemperatureMode);
            var tempMaxUnit = GenTemperature.CelsiusTo(TemperatureTuning.MaximumTemperature, Prefs.TemperatureMode);

            DrawEntryHeader($"{"Temperature".Translate()} (°{Prefs.TemperatureMode.ToStringHuman()}) [{tempMinUnit}, {tempMaxUnit}]",
                            backgroundColor: ColorFromFilterType(typeof(TileFilterAverageTemperatures)));

            DrawUsableMinMaxNumericField(_gameData.UserData.AverageTemperature, "AvgTemp".Translate(),
                                         tempMinUnit, tempMaxUnit);

            ListingStandard.GapLine();

            DrawUsableMinMaxNumericField(_gameData.UserData.MinTemperature, "Minimum Temperature", //TODO: translate
                                         tempMinUnit, tempMaxUnit);


            ListingStandard.GapLine();

            DrawUsableMinMaxNumericField(_gameData.UserData.MaxTemperature, "Maximum Temperature", // TODO: translate
                                         tempMinUnit, tempMaxUnit);
        }
Esempio n. 5
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        private void DrawMostLeastCharacteristicSelection()
        {
            DrawEntryHeader("PLMWT2T_MostLeastCharacteristics".Translate(),
                            backgroundColor: ColorFromFilterType(typeof(TileFilterMostLeastCharacteristic)));

            /*
             * Select Characteristic
             */
            var selectCharacteristic = "PLMWT2T_MostLeastSelectCharacteristic".Translate();

            if (ListingStandard.ButtonText(selectCharacteristic))
            {
                var floatMenuOptions = new List <FloatMenuOption>();
                foreach (var characteristic in Enum.GetValues(typeof(MostLeastCharacteristic)).Cast <MostLeastCharacteristic>())
                {
                    var menuOption = new FloatMenuOption(characteristic.ToString(),
                                                         delegate { _gameData.UserData.MostLeastItem.Characteristic = characteristic; });
                    floatMenuOptions.Add(menuOption);
                }

                var floatMenu = new FloatMenu(floatMenuOptions, selectCharacteristic);
                Find.WindowStack.Add(floatMenu);
            }

            /*
             * Number of tiles to select.
             */
            ListingStandard.GapLine(DefaultGapLineHeight);

            var tilesNumberRect = ListingStandard.GetRect(DefaultElementHeight);
            var leftRect        = tilesNumberRect.LeftPart(0.80f);
            var rightRect       = tilesNumberRect.RightPart(0.20f);

            Widgets.Label(leftRect, $"{"PLMWT2T_MostLeastNumberOfTiles".Translate()} [1, 10000]:");
            _numberOfTilesForCharacteristic = _gameData.UserData.MostLeastItem.NumberOfItems;
            Widgets.TextFieldNumeric(rightRect, ref _numberOfTilesForCharacteristic, ref _numberOfTilesForCharacteristicString,
                                     1, 10000);
            _gameData.UserData.MostLeastItem.NumberOfItems = _numberOfTilesForCharacteristic;

            /*
             * Select Characteristic Type (most / least)
             */

            var selectCharacteristicType = "PLMWT2T_MostLeastSelectCharacteristicType".Translate();

            if (ListingStandard.ButtonText(selectCharacteristicType))
            {
                var floatMenuOptions = new List <FloatMenuOption>();
                foreach (var characteristicType in Enum.GetValues(typeof(MostLeastType)).Cast <MostLeastType>())
                {
                    var menuOption = new FloatMenuOption(characteristicType.ToString(),
                                                         delegate { _gameData.UserData.MostLeastItem.CharacteristicType = characteristicType; });
                    floatMenuOptions.Add(menuOption);
                }

                var floatMenu = new FloatMenu(floatMenuOptions, selectCharacteristicType);
                Find.WindowStack.Add(floatMenu);
            }

            /*
             * Result label
             */
            string text;

            if (_gameData.UserData.MostLeastItem.Characteristic == MostLeastCharacteristic.None)
            {
                text = string.Format("PLMWT2T_MostLeastPressButtonFirst".Translate(), selectCharacteristic);
            }
            else if (_gameData.UserData.MostLeastItem.CharacteristicType == MostLeastType.None)
            {
                text = string.Format("PLMWT2T_MostLeastNowUseButton".Translate(), selectCharacteristicType);
            }
            else
            {
                var highestLowest = _gameData.UserData.MostLeastItem.CharacteristicType == MostLeastType.Most
                    ? "PLMWT2T_MostLeastHighest".Translate()
                    : "PLMWT2T_MostLeastLowest".Translate();
                var tileString = _gameData.UserData.MostLeastItem.NumberOfItems > 1 ? "PLMW_Tiles".Translate() : "PLMW_Tile".Translate();
                text = string.Format("PLMWT2T_MostLeastSelectingTiles".Translate(),
                                     _gameData.UserData.MostLeastItem.NumberOfItems, tileString, highestLowest,
                                     _gameData.UserData.MostLeastItem.Characteristic);
            }

            ListingStandard.Label($"{"PLMWT2T_MostLeastResult".Translate()}: {text}", DefaultElementHeight * 2);
        }
Esempio n. 6
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        private void DrawTemperatureForecast()
        {
            DrawEntryHeader("PLMWT2T_TemperatureForecast".Translate(), backgroundColor: Color.magenta);

            var tileId = Find.WorldSelector.selectedTile;

            if (!Find.WorldSelector.AnyObjectOrTileSelected || tileId < 0)
            {
                var labelRect = ListingStandard.GetRect(DefaultElementHeight);
                Widgets.Label(labelRect, "PLMWT2T_TempPickTileOnWorldMap".Translate());
                _selectedTileIdForTemperatureForecast = -1;
                return;
            }

            ListingStandard.LabelDouble($"{"PLMWT2T_TempSelectedTile".Translate()}: ", tileId.ToString());
            _selectedTileIdForTemperatureForecast = tileId;

            ListingStandard.GapLine(DefaultGapLineHeight);

            /*
             * Day / Quadrum / Year selector
             */
            var backupAnchor = Text.Anchor;

            Text.Anchor = TextAnchor.MiddleLeft;

            // day
            var daySelector  = ListingStandard.GetRect(30f);
            var dayLabelRect = daySelector.LeftPart(0.70f);
            var dayFieldRect = daySelector.RightPart(0.30f);

            Widgets.Label(dayLabelRect, $"{"PLMWT2T_QuadrumDay".Translate()} [1, 15]: ");
            Widgets.TextFieldNumeric(dayFieldRect, ref _dayOfQuadrum, ref _dayOfQuadrumString, 1,
                                     GenDate.DaysPerQuadrum);

            ListingStandard.Gap(6f);

            // quadrum
            var quadrumRect       = ListingStandard.GetRect(30f);
            var quadrumButtonRect = quadrumRect.LeftHalf();

            if (Widgets.ButtonText(quadrumButtonRect, "PLMWT2T_SelectQuadrum".Translate()))
            {
                // get all possible enumeration values for hilliness
                var quadrumList = Enum.GetValues(typeof(Quadrum)).Cast <Quadrum>().ToList();

                var floatMenuOptions = new List <FloatMenuOption>();
                foreach (var quadrum in quadrumList)
                {
                    if (quadrum == Quadrum.Undefined)
                    {
                        continue;
                    }

                    var label = quadrum.Label();

                    var menuOption = new FloatMenuOption(label,
                                                         delegate { _quadrum = quadrum; });
                    floatMenuOptions.Add(menuOption);
                }

                var floatMenu = new FloatMenu(floatMenuOptions, "PLMWT2T_SelectQuadrum".Translate());
                Find.WindowStack.Add(floatMenu);
            }
            var quadrumLabelRect = quadrumRect.RightHalf();

            Widgets.Label(quadrumLabelRect, _quadrum.ToString());

            ListingStandard.Gap(6f);

            // year
            var yearSelector  = ListingStandard.GetRect(30f);
            var yearLabelRect = yearSelector.LeftPart(0.7f);
            var yearFieldRect = yearSelector.RightPart(0.3f);

            Widgets.Label(yearLabelRect, $"{"ClockYear".Translate()} [{GenDate.DefaultStartingYear}, {GenDate.DefaultStartingYear + 50}]: ");
            Widgets.TextFieldNumeric(yearFieldRect, ref _year, ref _yearString, GenDate.DefaultStartingYear,
                                     GenDate.DefaultStartingYear + 50);

            // translate day, quadrum and year to ticks
            _dateTicks = WorldData.DateToTicks(_dayOfQuadrum - 1, _quadrum, _year);

            // date display
            var dateNowRect       = ListingStandard.GetRect(30f);
            var labelDateLeftRect = dateNowRect.LeftPart(0.20f);

            Widgets.Label(labelDateLeftRect, $"{"ClockDate".Translate()}: ");
            var labelDateRightRect = dateNowRect.RightPart(0.60f);
            var dateString         = GenDate.DateReadoutStringAt(_dateTicks,
                                                                 Find.WorldGrid.LongLatOf(_selectedTileIdForTemperatureForecast));

            Widgets.Label(labelDateRightRect, dateString);

            Text.Anchor = backupAnchor;

            ListingStandard.GapLine(DefaultGapLineHeight);

            /*
             * Forecast
             */
            if (ListingStandard.ButtonText("PLMWT2T_ViewTemperatureForecast".Translate()))
            {
                ViewTemperatureForecast(_selectedTileIdForTemperatureForecast, _dateTicks);
            }
        }
Esempio n. 7
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        private void DrawStoneTypesSelection()
        {
            DrawEntryHeader("PLMWTT_StoneTypes".Translate(), backgroundColor: ColorFromFilterType(typeof(TileFilterStones)));

            var selectedStoneDefs = _gameData.UserData.SelectedStoneDefs;

            /*
             * Buttons
             */
            const int numButtons  = 2;
            var       buttonsRect = ListingStandard.GetRect(DefaultElementHeight).SplitRectWidthEvenly(numButtons);

            if (buttonsRect.Count != numButtons)
            {
                Log.ErrorOnce($"[PrepareLanding] DrawStoneTypesSelection: couldn't get the right number of buttons: {numButtons}", 0x123acafe);
                return;
            }

            // Reset button: reset all entries to Partial state
            if (Verse.Widgets.ButtonText(buttonsRect[0], "PLMW_Reset".Translate()))
            {
                selectedStoneDefs.Reset(_gameData.DefData.StoneDefs, nameof(_gameData.UserData.SelectedStoneDefs));

                _gameData.UserData.StoneTypesNumberOnly = false;
            }

            // order / no order button
            TooltipHandler.TipRegion(buttonsRect[1], "PLMWTT_StoneOrderTooltip".Translate());
            var orderText  = selectedStoneDefs.OrderedFiltering ? "PLMWTT_Ordered".Translate() : "PLMWTT_NoOrder".Translate();
            var savedColor = GUI.color;

            GUI.color = selectedStoneDefs.OrderedFiltering ? Color.green : Color.red;
            if (Verse.Widgets.ButtonText(buttonsRect[1], $"{"PLMWTT_Filter".Translate()}: {orderText}"))
            {
                selectedStoneDefs.OrderedFiltering = !selectedStoneDefs.OrderedFiltering;
            }
            GUI.color = savedColor;

            // re-orderable list group
            var reorderableGroup = ReorderableWidget.NewGroup(delegate(int from, int to)
            {
                //TODO find a way to raise an event to tell an observer that the list order has changed
                selectedStoneDefs.ReorderElements(from, to);
                SoundDefOf.TickHigh.PlayOneShotOnCamera();
            });

            var maxNumStones = (InRect.height - ListingStandard.CurHeight - DefaultGapLineHeight - DefaultElementHeight - 15f) / DefaultElementHeight;
            var maxHeight    = maxNumStones * DefaultElementHeight;
            var height       = Mathf.Min(selectedStoneDefs.Count * DefaultElementHeight, maxHeight);

            if (!_gameData.UserData.StoneTypesNumberOnly)
            {
                // stone types, standard selection

                var inLs = ListingStandard.BeginScrollView(height, selectedStoneDefs.Count * DefaultElementHeight,
                                                           ref _scrollPosStoneSelection, DefaultScrollableViewShrinkWidth);

                foreach (var currentOrderedStoneDef in selectedStoneDefs.OrderedItems)
                {
                    if (!selectedStoneDefs.TryGetValue(currentOrderedStoneDef, out var threeStateItem))
                    {
                        Log.ErrorOnce("A stoneDef wasn't found in selectedStoneDefs", 0x1cafe9);
                        continue;
                    }

                    var flag = currentOrderedStoneDef == _selectedStoneDef;

                    // save temporary state as it might change in CheckBoxLabeledMulti
                    var tmpState = threeStateItem.State;

                    var itemRect = inLs.GetRect(DefaultElementHeight);
                    if (Widgets.CheckBoxLabeledSelectableMulti(itemRect, currentOrderedStoneDef.LabelCap,
                                                               ref flag, ref tmpState))
                    {
                        _selectedStoneDef = currentOrderedStoneDef;
                    }

                    // if the state changed, update the item with the new state
                    threeStateItem.State = tmpState;

                    ReorderableWidget.Reorderable(reorderableGroup, itemRect);
                    TooltipHandler.TipRegion(itemRect, currentOrderedStoneDef.description);
                }

                ListingStandard.EndScrollView(inLs);
            }
            else
            {
                // just keep the height of what should have been the scroll view but don't draw it. Put a big red cross on it.
                var scrollViewRect = ListingStandard.GetRect(height);
                GUI.DrawTexture(scrollViewRect, Verse.Widgets.CheckboxOffTex);
            }

            // choose stone types depending on their number on tiles.
            ListingStandard.GapLine(DefaultGapLineHeight);

            var stoneTypesNumberRect = ListingStandard.GetRect(DefaultElementHeight);
            var leftRect             = stoneTypesNumberRect.LeftPart(0.80f);
            var rightRect            = stoneTypesNumberRect.RightPart(0.20f);

            var filterByStoneNumber = _gameData.UserData.StoneTypesNumberOnly;

            Verse.Widgets.CheckboxLabeled(leftRect, $"{"PLMWTT_UseNumberOfStoneTypes".Translate()}:", ref filterByStoneNumber);
            _gameData.UserData.StoneTypesNumberOnly = filterByStoneNumber;

            var numberOfStones = _gameData.UserData.StoneTypesNumber;

            Verse.Widgets.TextFieldNumeric(rightRect, ref numberOfStones, ref _bufferStringNumberOfStones, 2, 3);
            _gameData.UserData.StoneTypesNumber = numberOfStones;

            TooltipHandler.TipRegion(leftRect, "PLMWTT_UseNumberOfStoneTypesToolTip".Translate());
        }
Esempio n. 8
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        private void DrawSelectedTileInfo()
        {
            DrawEntryHeader("PLMWFTIL_SelectedTileInfo".Translate(), backgroundColor: Color.yellow);

            var matchingTiles = PrepareLanding.Instance.TileFilter.AllMatchingTiles;

            if (_selectedTileIndex < 0 || _selectedTileIndex >= matchingTiles.Count)
            {
                return;
            }

            ListingStandard.verticalSpacing = 0f;

            var selTileId = matchingTiles[_selectedTileIndex];
            var selTile   = Find.World.grid[selTileId];

            ListingStandard.Label(selTile.biome.description);
            ListingStandard.Gap(8f);
            ListingStandard.GapLine();
            if (!selTile.biome.implemented)
            {
                ListingStandard.Label(selTile.biome.LabelCap + " " + "BiomeNotImplemented".Translate());
            }
            ListingStandard.LabelDouble("Terrain".Translate(), selTile.hilliness.GetLabelCap());
            if (selTile.Roads != null)
            {
                ListingStandard.LabelDouble("Road".Translate(), (from roadlink in selTile.Roads
                                                                 select roadlink.road.label).Distinct().ToCommaList(true).CapitalizeFirst());
            }
            if (selTile.Rivers != null)
            {
                ListingStandard.LabelDouble("River".Translate(), selTile.Rivers.MaxBy(riverlink => riverlink.river.degradeThreshold).river.LabelCap);
            }
            if (!Find.World.Impassable(selTileId))
            {
                var        stringBuilder   = new StringBuilder();
                var        tile            = selTileId;
                const bool perceivedStatic = false;
                var        explanation     = stringBuilder;
                var        rightLabel      = (WorldPathGrid.CalculatedMovementDifficultyAt(tile, perceivedStatic, null, explanation) * Find.WorldGrid.GetRoadMovementDifficultyMultiplier(selTileId, -1, stringBuilder)).ToString("0.#");
                if (WorldPathGrid.WillWinterEverAffectMovementDifficulty(selTileId) && WorldPathGrid.GetCurrentWinterMovementDifficultyOffset(selTileId, null) < 2f)
                {
                    stringBuilder.AppendLine();
                    stringBuilder.AppendLine();
                    stringBuilder.Append(" (");
                    stringBuilder.Append("MovementDifficultyOffsetInWinter".Translate("+" + 2f.ToString("0.#")));
                    stringBuilder.Append(")");
                }
                ListingStandard.LabelDouble("MovementDifficulty".Translate(), rightLabel, stringBuilder.ToString());
            }
            if (selTile.biome.canBuildBase)
            {
                ListingStandard.LabelDouble("StoneTypesHere".Translate(), (from rt in Find.World.NaturalRockTypesIn(selTileId)
                                                                           select rt.label).ToCommaList(true).CapitalizeFirst());
            }
            ListingStandard.LabelDouble("Elevation".Translate(), selTile.elevation.ToString("F0") + "m");
            ListingStandard.GapLine();
            ListingStandard.LabelDouble("AvgTemp".Translate(), GenTemperature.GetAverageTemperatureLabel(selTileId));
            ListingStandard.LabelDouble("OutdoorGrowingPeriod".Translate(), Zone_Growing.GrowingQuadrumsDescription(selTileId));
            ListingStandard.LabelDouble("Rainfall".Translate(), selTile.rainfall.ToString("F0") + "mm");
            if (selTile.biome.foragedFood != null && selTile.biome.forageability > 0f)
            {
                ListingStandard.LabelDouble("Forageability".Translate(), selTile.biome.forageability.ToStringPercent() + " (" + selTile.biome.foragedFood.label + ")");
            }
            else
            {
                ListingStandard.LabelDouble("Forageability".Translate(), "0%");
            }
            ListingStandard.LabelDouble("AnimalsCanGrazeNow".Translate(), (!VirtualPlantsUtility.EnvironmentAllowsEatingVirtualPlantsNowAt(selTileId)) ? "No".Translate() : "Yes".Translate());
            ListingStandard.GapLine();
            ListingStandard.LabelDouble("AverageDiseaseFrequency".Translate(),
                                        $"{(60f / selTile.biome.diseaseMtbDays):F1} {"PerYear".Translate()}");
            ListingStandard.LabelDouble("TimeZone".Translate(), GenDate.TimeZoneAt(Find.WorldGrid.LongLatOf(selTileId).x).ToStringWithSign());
            var stringBuilder2 = new StringBuilder();
            var rot            = Find.World.CoastDirectionAt(selTileId);

            if (rot.IsValid)
            {
                stringBuilder2.AppendWithComma(("HasCoast" + rot).Translate());
            }
            if (Find.World.HasCaves(selTileId))
            {
                stringBuilder2.AppendWithComma("HasCaves".Translate());
            }
            if (stringBuilder2.Length > 0)
            {
                ListingStandard.LabelDouble("SpecialFeatures".Translate(), stringBuilder2.ToString().CapitalizeFirst());
            }
            if (Prefs.DevMode)
            {
                ListingStandard.LabelDouble("Debug world tile ID", selTileId.ToString());
            }
        }
Esempio n. 9
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        private void DrawForageability()
        {
            DrawEntryHeader($"{"Forageability".Translate()} (%)", false,
                            backgroundColor: ColorFromFilterType(typeof(TileFilterForageability)));

            DrawUsableMinMaxNumericField(_gameData.UserData.Forageability, "Forageability".Translate());

            ListingStandard.GapLine();

            // "Select" button
            if (ListingStandard.ButtonText("Select Forageable Food"))
            {
                var floatMenuOptions = new List <FloatMenuOption>();

                // add a dummy 'Any' fake biome type. This sets the chosen biome to null.
                Action actionClick = delegate { _gameData.UserData.ForagedFood = null; };

                // tool-tip when hovering above the 'Any' biome name on the floating menu
                Action mouseOverAction = delegate
                {
                    var mousePos = Event.current.mousePosition;
                    var rect     = new Rect(mousePos.x, mousePos.y, DefaultElementHeight, DefaultElementHeight);

                    TooltipHandler.TipRegion(rect, "Any Food");
                };
                var menuOption = new FloatMenuOption("PLMW_SelectAny".Translate(), actionClick, MenuOptionPriority.Default, mouseOverAction);
                floatMenuOptions.Add(menuOption);

                var foragedFoods = _gameData.DefData.ForagedFoodsPerBiome.Values.Where(x => x != null).Distinct().ToList();

                // loop through all known biomes
                foreach (var foragedFood in foragedFoods)
                {
                    Log.Message($"[PL] foragedFood: label: {foragedFood.label}; labelCap: {foragedFood.LabelCap}");

                    // clicking on the floating menu saves the selected biome
                    actionClick = delegate { _gameData.UserData.ForagedFood = foragedFood; };
                    // tool-tip when hovering above the biome name on the floating menu
                    mouseOverAction = delegate
                    {
                        var mousePos = Event.current.mousePosition;
                        var rect     = new Rect(mousePos.x, mousePos.y, DefaultElementHeight, DefaultElementHeight);

                        TooltipHandler.TipRegion(rect, foragedFood.description);
                    };

                    //create the floating menu
                    menuOption = new FloatMenuOption(foragedFood.LabelCap, actionClick, MenuOptionPriority.Default,
                                                     mouseOverAction);
                    // add it to the list of floating menu options
                    floatMenuOptions.Add(menuOption);
                }

                // create the floating menu
                var floatMenu = new FloatMenu(floatMenuOptions, "Select Forageable Food");

                // add it to the window stack to display it
                Find.WindowStack.Add(floatMenu);
            }

            var currHeightBefore = ListingStandard.CurHeight;

            var rightLabel = _gameData.UserData.ForagedFood != null ? _gameData.UserData.ForagedFood.LabelCap : "Select Any";

            ListingStandard.LabelDouble("Forageable Food: ", rightLabel);

            var currHeightAfter = ListingStandard.CurHeight;

            // display tool-tip over label
            if (_gameData.UserData.ForagedFood != null)
            {
                var currentRect = ListingStandard.GetRect(0f);
                currentRect.height = currHeightAfter - currHeightBefore;
                if (!string.IsNullOrEmpty(_gameData.UserData.ForagedFood.description))
                {
                    TooltipHandler.TipRegion(currentRect, _gameData.UserData.ForagedFood.description);
                }
            }
        }
Esempio n. 10
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        private void DrawCoastalSelection()
        {
            DrawEntryHeader("PLMWTT_CoastalTiles".Translate(), false,
                            backgroundColor: ColorFromFilterType(typeof(TileFilterCoastalTiles)));

            // coastal tiles (sea)
            var rect          = ListingStandard.GetRect(DefaultElementHeight);
            var tmpCheckState = _gameData.UserData.ChosenCoastalTileState;

            Widgets.CheckBoxLabeledMulti(rect, $"{"PLMWTT_IsCoastalTileOcean".Translate()}:", ref tmpCheckState);

            _gameData.UserData.ChosenCoastalTileState = tmpCheckState;

            ListingStandard.GapLine();

            /*
             * Coastal rotation
             */
            var filterCoastalRotation = _gameData.UserData.CoastalRotation.Use;

            ListingStandard.CheckboxLabeled("PLMWTT_UseCoastalRoation".Translate(), ref filterCoastalRotation,
                                            "PLMWTT_UseCoastalRoationTooltip".Translate());
            _gameData.UserData.CoastalRotation.Use = filterCoastalRotation;

            // "Select" button
            if (ListingStandard.ButtonText("PLMWTT_SelectCoastRotation".Translate()))
            {
                var floatMenuOptions = new List <FloatMenuOption>();

                // loop through all meaningful rotations
                foreach (var currentRotation in TileFilterCoastRotation.PossibleRotations)
                {
                    // clicking on the floating menu saves the selected rotation
                    void ActionClick()
                    {
                        _gameData.UserData.CoastalRotation.Selected = currentRotation.AsInt;
                    }

                    // tool-tip when hovering above the rotation name on the floating menu
                    void MouseOverAction()
                    {
                        var mousePos = Event.current.mousePosition;

                        rect = new Rect(mousePos.x, mousePos.y, DefaultElementHeight, DefaultElementHeight);

                        TooltipHandler.TipRegion(rect, ("HasCoast" + currentRotation).Translate());
                    }

                    //create the floating menu
                    var menuOption = new FloatMenuOption(currentRotation.ToStringHuman(), ActionClick, MenuOptionPriority.Default,
                                                         MouseOverAction);
                    // add it to the list of floating menu options
                    floatMenuOptions.Add(menuOption);
                }

                // create the floating menu
                var floatMenu = new FloatMenu(floatMenuOptions, "PLMWTT_SelectCoastRotation".Translate());

                // add it to the window stack to display it
                Find.WindowStack.Add(floatMenu);
            }

            var rightLabel = _gameData.UserData.CoastalRotation.Use /*&& _gameData.UserData.CoastalRotation.Selected != Rot4.Invalid*/
                ? ("HasCoast" + _gameData.UserData.CoastalRotation.Selected).Translate().CapitalizeFirst()
                : "PLMW_None".Translate();

            ListingStandard.LabelDouble($"{"PLMWTT_SelectedCoastRotation".Translate()}:", rightLabel);

            /*
             * coastal tiles (lake)
             */

            ListingStandard.GapLine();


            rect = ListingStandard.GetRect(DefaultElementHeight);
            TooltipHandler.TipRegion(rect, "PLMWTT_IsCoastalTileLakeTooltip".Translate());
            tmpCheckState = _gameData.UserData.ChosenCoastalLakeTileState;
            Widgets.CheckBoxLabeledMulti(rect, $"{"PLMWTT_IsCoastalTileLake".Translate()}:", ref tmpCheckState);

            _gameData.UserData.ChosenCoastalLakeTileState = tmpCheckState;
        }
Esempio n. 11
0
        protected virtual void DrawStoneTypesSelection()
        {
            DrawEntryHeader("StoneTypesHere".Translate(), backgroundColor: ColorFromFilterSubjectThingDef("Stones"));

            var selectedStoneDefs = _userData.SelectedStoneDefs;
            var orderedStoneDefs  = _userData.OrderedStoneDefs;

            // Reset button: reset all entries to Off state
            if (ListingStandard.ButtonText("Reset All"))
            {
                foreach (var stoneDefEntry in selectedStoneDefs)
                {
                    stoneDefEntry.Value.State = stoneDefEntry.Value.DefaultState;
                }

                _userData.StoneTypesNumberOnly = false;
            }

            // re-orderable list group
            var reorderableGroup = ReorderableWidget.NewGroup(delegate(int from, int to)
            {
                //TODO find a way to raise an event to tell an observer that the list order has changed
                ReorderElements(from, to, orderedStoneDefs);
                SoundDefOf.TickHigh.PlayOneShotOnCamera();
            });

            var maxNumStones = (InRect.height - ListingStandard.CurHeight - DefaultGapLineHeight - DefaultElementHeight - 15f) / DefaultElementHeight;
            var maxHeight    = maxNumStones * DefaultElementHeight;
            var height       = Mathf.Min(selectedStoneDefs.Count * DefaultElementHeight, maxHeight);

            if (!_userData.StoneTypesNumberOnly)
            {
                // stone types, standard selection

                var inLs = ListingStandard.BeginScrollView(height, selectedStoneDefs.Count * DefaultElementHeight,
                                                           ref _scrollPosStoneSelection, DefaultScrollableViewShrinkWidth);

                foreach (var currentOrderedStoneDef in orderedStoneDefs)
                {
                    ThreeStateItem threeStateItem;

                    if (!selectedStoneDefs.TryGetValue(currentOrderedStoneDef, out threeStateItem))
                    {
                        Log.Message("A stoneDef wasn't found in selectedStoneDefs");
                        continue;
                    }

                    var flag = currentOrderedStoneDef == _selectedStoneDef;

                    // save temporary state as it might change in CheckBoxLabeledMulti
                    var tmpState = threeStateItem.State;

                    var itemRect = inLs.GetRect(DefaultElementHeight);
                    if (Widgets.CheckBoxLabeledSelectableMulti(itemRect, currentOrderedStoneDef.LabelCap,
                                                               ref flag, ref tmpState))
                    {
                        _selectedStoneDef = currentOrderedStoneDef;
                    }

                    // if the state changed, update the item with the new state
                    threeStateItem.State = tmpState;

                    ReorderableWidget.Reorderable(reorderableGroup, itemRect);
                    TooltipHandler.TipRegion(itemRect, currentOrderedStoneDef.description);
                }

                ListingStandard.EndScrollView(inLs);
            }
            else
            {
                // just keep the height of what should have been the scroll view but don't draw it. Put a big red cross on it.
                var scrollViewRect = ListingStandard.GetRect(height);
                GUI.DrawTexture(scrollViewRect, Verse.Widgets.CheckboxOffTex);
            }

            // choose stone types depending on their number on tiles.
            ListingStandard.GapLine(DefaultGapLineHeight);

            var stoneTypesNumberRect = ListingStandard.GetRect(DefaultElementHeight);
            var leftRect             = stoneTypesNumberRect.LeftPart(0.80f);
            var rightRect            = stoneTypesNumberRect.RightPart(0.20f);

            var filterByStoneNumber = _userData.StoneTypesNumberOnly;

            Verse.Widgets.CheckboxLabeled(leftRect, "Use # of stone types [2,3]:", ref filterByStoneNumber);
            _userData.StoneTypesNumberOnly = filterByStoneNumber;

            var numberOfStones = _userData.StoneTypesNumber;

            Verse.Widgets.TextFieldNumeric(rightRect, ref numberOfStones, ref _bufferStringNumberOfStones, 2, 3);
            _userData.StoneTypesNumber = numberOfStones;

            const string tooltipText =
                "Filter tiles that have only the given number of stone types (whatever the types are). This disables the other stone filters.";

            TooltipHandler.TipRegion(leftRect, tooltipText);
        }
Esempio n. 12
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        protected void DrawSelectedTileInfo()
        {
            DrawEntryHeader("Selected Tile Info", backgroundColor: Color.yellow);

            var matchingTiles = PrepareLanding.Instance.TileFilter.AllMatchingTiles;

            if (_selectedTileIndex < 0 || _selectedTileIndex >= matchingTiles.Count)
            {
                return;
            }

            ListingStandard.verticalSpacing = 0f;

            var selTileId = matchingTiles[_selectedTileIndex];
            var selTile   = Find.World.grid[selTileId];

            ListingStandard.Label(selTile.biome.LabelCap);
            var y = Find.WorldGrid.LongLatOf(selTileId).y;

            ListingStandard.Label(selTile.biome.description);
            ListingStandard.Gap(8f);
            ListingStandard.GapLine();
            if (!selTile.biome.implemented)
            {
                ListingStandard.Label(selTile.biome.LabelCap + " " + "BiomeNotImplemented".Translate());
            }
            ListingStandard.LabelDouble("Terrain".Translate(), selTile.hilliness.GetLabelCap());
            if (selTile.VisibleRoads != null)
            {
                ListingStandard.LabelDouble("Road".Translate(), GenText.ToCommaList((from roadlink in selTile.VisibleRoads
                                                                                     select roadlink.road.label).Distinct()).CapitalizeFirst());
            }
            if (selTile.VisibleRivers != null)
            {
                ListingStandard.LabelDouble("River".Translate(), selTile.VisibleRivers.MaxBy((riverlink) => riverlink.river.degradeThreshold).river.LabelCap);
            }
            if (!Find.World.Impassable(selTileId))
            {
                const int num      = 2500;
                var       numTicks = Mathf.Min(num + WorldPathGrid.CalculatedCostAt(selTileId, false), 120000);
                ListingStandard.LabelDouble("MovementTimeNow".Translate(), numTicks.ToStringTicksToPeriod());
                var numTicks2 = Mathf.Min(num + WorldPathGrid.CalculatedCostAt(selTileId, false, Season.Summer.GetMiddleYearPct(y)), 120000);
                ListingStandard.LabelDouble("MovementTimeSummer".Translate(), numTicks2.ToStringTicksToPeriod());
                var numTicks3 = Mathf.Min(num + WorldPathGrid.CalculatedCostAt(selTileId, false, Season.Winter.GetMiddleYearPct(y)), 120000);
                ListingStandard.LabelDouble("MovementTimeWinter".Translate(), numTicks3.ToStringTicksToPeriod());
            }
            if (selTile.biome.canBuildBase)
            {
                ListingStandard.LabelDouble("StoneTypesHere".Translate(), GenText.ToCommaList(from rt in Find.World.NaturalRockTypesIn(selTileId)
                                                                                              select rt.label).CapitalizeFirst());
            }
            ListingStandard.LabelDouble("Elevation".Translate(), selTile.elevation.ToString("F0") + "m");
            ListingStandard.GapLine();
            ListingStandard.LabelDouble("AvgTemp".Translate(), selTile.temperature.ToStringTemperature());
            var celsiusTemp = GenTemperature.AverageTemperatureAtTileForTwelfth(selTileId, Season.Winter.GetMiddleTwelfth(y));

            ListingStandard.LabelDouble("AvgWinterTemp".Translate(), celsiusTemp.ToStringTemperature());
            var celsiusTemp2 = GenTemperature.AverageTemperatureAtTileForTwelfth(selTileId, Season.Summer.GetMiddleTwelfth(y));

            ListingStandard.LabelDouble("AvgSummerTemp".Translate(), celsiusTemp2.ToStringTemperature());
            ListingStandard.LabelDouble("OutdoorGrowingPeriod".Translate(), Zone_Growing.GrowingQuadrumsDescription(selTileId));
            ListingStandard.LabelDouble("Rainfall".Translate(), selTile.rainfall.ToString("F0") + "mm");
            ListingStandard.LabelDouble("AnimalsCanGrazeNow".Translate(), (!VirtualPlantsUtility.EnvironmentAllowsEatingVirtualPlantsNowAt(selTileId)) ? "No".Translate() : "Yes".Translate());
            ListingStandard.GapLine();
            ListingStandard.LabelDouble("TimeZone".Translate(), GenDate.TimeZoneAt(Find.WorldGrid.LongLatOf(selTileId).x).ToStringWithSign());
            var rot = Find.World.CoastDirectionAt(selTileId);

            if (rot.IsValid)
            {
                ListingStandard.LabelDouble(string.Empty, ("HasCoast" + rot).Translate());
            }
            if (Prefs.DevMode)
            {
                ListingStandard.LabelDouble("Debug world tile ID", selTileId.ToString());
            }
        }