private void AddToList(Mine mine) { foreach (Mine item in Listbomb) { if (mine.BombOwner == item.BombOwner) { return; } } Listbomb.Add(mine); }
public void ResetTileMine(Mine toReset) { Listbomb.Remove(toReset); state = m_State.Hide; objMesh.material.color = Color.black; }
public void ResetTile(Mine toReset) { Listbomb.Remove(toReset); }