/* FIN ATRIBUTOS */ /* CONSTRUCTOR */ public Laberinto(ListTerm laberinto, ListTerm trofeos, int inicio, int final, int dimX, int dimY) { this.laberinto = new List <int>(); Trofeos = new List <int>(); ListTerm aux = laberinto; IntegerTerm car = (IntegerTerm)aux.car.Dereference(); this.Inicio = inicio; this.Final = final; this.DimX = dimX; this.DimY = dimY; /* TRANSFORMANDO A LISTA */ /* TRANSFORMANDO LABERINTO*/ while (!aux.IsNil()) { if (!aux.cdr.IsNil()) { aux = (ListTerm)aux.cdr.Dereference(); } else { lab.Add(car.IntValue()); break; } this.laberinto.Add(car.IntValue()); car = (IntegerTerm)aux.car.Dereference(); } /* TRANSFORMANDO TROFEOS */ aux = trofeos; car = (IntegerTerm)aux.car.Dereference(); while (!aux.IsNil()) { if (!aux.cdr.IsNil()) { aux = (ListTerm)aux.cdr.Dereference(); } else { Trofeos.Add(car.IntValue()); break; } Trofeos.Add(car.IntValue()); car = (IntegerTerm)aux.car.Dereference(); } }