public override void SetPlaymodeParameters() { playmodeParameters = new ListOfPlaymodeParameter (); playmodeParameters.Add (new PlaymodeParameter("selectedDataArray", "int", 1.0f)); playmodeParameters.Add (new PlaymodeParameter("numContours", "int", 1.0f)); playmodeParameters.Add (new PlaymodeParameter("range", "Vector2", 1.0f)); }
public override void SetPlaymodeParameters() { playmodeParameters = new ListOfPlaymodeParameter (); playmodeParameters.Add(new PlaymodeParameter("numPoints", "int", 1.0f)); playmodeParameters.Add(new PlaymodeParameter("radius", "int", 1.0f)); playmodeParameters.Add(new PlaymodeParameter("center", "Vector3", 1.0f)); playmodeParameters.Add (new PlaymodeParameter ("selectedDataArray", "int", 1.0f)); }
public void SelectMenu() { switch(pressedKey) { case "l": playmodeParameters = filter.playmodeParameters; activeMenu = menu.Filter; break; case "r": playmodeParameters = properties.playmodeParameters; activeMenu = menu.Properties; break; } }
public void SetPlaymodeParameters() { this.playmodeParameters = new ListOfPlaymodeParameter (); this.playmodeParameters.Add (new PlaymodeParameter("selectedDataArray", "int", 1.0f)); this.playmodeParameters.Add (new PlaymodeParameter("selectedLut", "int", 1.0f)); this.playmodeParameters.Add (new PlaymodeParameter("selectedColorType", "int", 1.0f)); }