/// <summary> /// A button that is as wide as the available space /// </summary> public static bool FullWidthButton(GUIContent label, float padding, int index, ListButtonEvent callback, SerializedProperty prop = null) { GUIStyle addStyle = new GUIStyle(GUI.skin.button); addStyle.fixedHeight = 25; float addButtonWidth = GUI.skin.button.CalcSize(label).x *padding; bool triggered = false; using (new EditorGUILayout.HorizontalScope()) { GUILayout.FlexibleSpace(); if (GUILayout.Button(label, addStyle, GUILayout.Width(addButtonWidth))) { callback(index, prop); triggered = true; } GUILayout.FlexibleSpace(); } return(triggered); }