// Use this for initialization void Start() { tebanManager = GameObject.Find("TebanManager").GetComponent <TebanManager> (); tebanManager.isPlayer1Teban = true; gameStatusManager = GameObject.Find("GameStatusManager").GetComponent <GameStatusManager> (); InitializeButtons(); komas [0] = Hiyoko.GetComponent <KomaController> (); komas [1] = Kirin.GetComponent <KomaController> (); komas [2] = Zou.GetComponent <KomaController> (); komas [3] = Lion.GetComponent <KomaController> (); komas [4] = eHiyoko.GetComponent <KomaController> (); komas [5] = eKirin.GetComponent <KomaController> (); komas [6] = eZou.GetComponent <KomaController> (); komas [7] = eLion.GetComponent <KomaController> (); Print(); // // 動かし方の例:Hiyoko(3,2) // te.from.dan = 0; // te.from.suji = 0; // te.to.dan = 3; // te.to.suji = 2; // te.koma = Koma.Hiyoko; // te.promote = false; // tePrint (); // Move (0, ref te); }
private bool LionBirthday() { bool sheep = (Sheep.GetComponent <VisitFriend> ().VisitNumber > 0); bool bear = (Bear.GetComponent <VisitFriend> ().VisitNumber > 0); bool lion = (Lion.GetComponent <VisitFriend> ().VisitNumber > 0); bool table = Table.GetComponent <Item> ().haveItem(); bool cake = Table.GetComponent <Item> ().haveItem(); return(sheep && bear && lion && table && cake); }