private void OnAchievementOpenAwardForm(CUIEvent uiEvent) { uint tagUInt = uiEvent.m_eventParams.tagUInt; ResAchievement dataByKey = GameDataMgr.achieveDatabin.GetDataByKey(tagUInt); if (dataByKey != null) { ListView <CUseable> inList = new ListView <CUseable>(); CUseable item = CUseableManager.CreateVirtualUseable(enVirtualItemType.enAchievementPoint, (int)dataByKey.dwPoint); inList.Add(item); for (int i = 0; i < dataByKey.astReward.Length; i++) { if ((dataByKey.astReward[i].bRewardType != 0) && (dataByKey.astReward[i].dwRewardNum > 0)) { CUseable useable2 = CUseableManager.CreateUsableByServerType((RES_REWARDS_TYPE)dataByKey.astReward[i].bRewardType, (int)dataByKey.astReward[i].dwRewardNum, dataByKey.astReward[i].dwRewardID); if (useable2 != null) { inList.Add(useable2); } } } if (inList.Count > 0) { Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(inList), Singleton <CTextManager> .GetInstance().GetText("Achievement_Get_Award_Success"), false, enUIEventID.None, false, false, "Form_Award"); } } }
public static T[] AddElement <T>(T[] elements, T element) { ListView <T> listView = new ListView <T>(elements); listView.Add(element); return(LinqS.ToArray <T>(listView)); }
public static T[] AddElement <T>(T[] elements, T element) { return(LinqS.ToArray <T>(new ListView <T>(elements) { element })); }
private void OnClickGetNewHeroPanel(CUIEvent uiEvent) { if (this.rewardItems != null && this.rewardItems.Count > 0) { Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(this.rewardItems), null, false, enUIEventID.None, false, false, "Form_Award"); } }
public static T[] AddElement <T>(T[] elements, T element) { ListView <T> inList = new ListView <T>(elements); inList.Add(element); return(LinqS.ToArray <T>(inList)); }
private static Texture[] PreloadTexture(GameObject tarObj, List <GameObject> parentPrefabList) { if (!IsSafe()) { return(null); } Renderer[] componentsInChildren = tarObj.GetComponentsInChildren <Renderer>(true); ListView <Texture> inList = new ListView <Texture>(); foreach (Renderer renderer in componentsInChildren) { if ((renderer.sharedMaterials != null) && (renderer.sharedMaterials.Length > 0)) { foreach (Material material in renderer.sharedMaterials) { if ((material != null) && (material.mainTexture != null)) { inList.Add(material.mainTexture); } } } } foreach (NcSpriteTexture texture in tarObj.GetComponentsInChildren <NcSpriteTexture>(true)) { if (texture.m_NcSpriteFactoryPrefab != null) { Texture[] collection = PreloadPrefab(texture.m_NcSpriteFactoryPrefab, parentPrefabList, false); if (collection != null) { inList.AddRange(collection); } } } foreach (NcSpriteFactory factory in tarObj.GetComponentsInChildren <NcSpriteFactory>(true)) { if (factory.m_SpriteList != null) { for (int i = 0; i < factory.m_SpriteList.Count; i++) { if (factory.m_SpriteList[i].m_EffectPrefab != null) { Texture[] textureArray4 = PreloadPrefab(factory.m_SpriteList[i].m_EffectPrefab, parentPrefabList, true); if (textureArray4 == null) { factory.m_SpriteList[i].m_EffectPrefab = null; } else { inList.AddRange(textureArray4); } if (factory.m_SpriteList[i].m_AudioClip != null) { } } } } } return(LinqS.ToArray <Texture>(inList)); }
public static void OnReceiveDianQuanReward(CSPkg msg) { Singleton <CUIManager> .GetInstance().CloseSendMsgAlert(); SCPKG_CMD_COUPONS_REWARDINFO stCouponsRewardRsp = msg.stPkgData.stCouponsRewardRsp; bool flag = true; CPaySystem instance = Singleton <CPaySystem> .GetInstance(); instance.rewardItems.Clear(); int num = Mathf.Min(stCouponsRewardRsp.stRewardInfo.bNum, stCouponsRewardRsp.stRewardInfo.astRewardDetail.Length); for (int i = 0; i < num; i++) { if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bType == 5) { CUICommonSystem.ShowNewHeroOrSkin(stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stRewardInfo.stHero.dwHeroID, 0, enUIEventID.Pay_ClickGetNewHeroPanel, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_HERO, false, null, enFormPriority.Priority1, 0, 0); flag = false; break; } if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bType == 10) { uint num3; uint num4; CSkinInfo.ResolveHeroSkin(stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stRewardInfo.stSkin.dwSkinID, out num3, out num4); CUICommonSystem.ShowNewHeroOrSkin(num3, num4, enUIEventID.Pay_ClickGetNewHeroPanel, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_SKIN, false, null, enFormPriority.Priority1, 0, 0); flag = false; break; } if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bType == 1) { if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bFromType == 1) { uint dwHeroID = stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stFromInfo.stHeroInfo.dwHeroID; ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(dwHeroID); if (dataByKey != null) { CUICommonSystem.ShowNewHeroOrSkin(dwHeroID, 0, enUIEventID.Pay_ClickGetNewHeroPanel, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_HERO, true, null, enFormPriority.Priority1, dataByKey.dwChgItemCnt, 0); } } else if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bFromType == 2) { uint dwSkinID = stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stFromInfo.stSkinInfo.dwSkinID; uint heroId = 0; uint skinId = 0; CSkinInfo.ResolveHeroSkin(dwSkinID, out heroId, out skinId); ResHeroSkin heroSkin = CSkinInfo.GetHeroSkin(heroId, skinId); if (heroSkin != null) { CUICommonSystem.ShowNewHeroOrSkin(heroId, skinId, enUIEventID.Pay_ClickGetNewHeroPanel, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_HERO, true, null, enFormPriority.Priority1, heroSkin.dwChgItemCnt, 0); } } } } instance.rewardItems = CUseableManager.GetUseableListFromReward(stCouponsRewardRsp.stRewardInfo); if (flag) { Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(instance.rewardItems), null, false, enUIEventID.None, false, false, "Form_Award"); } }
public static T[] AppendElements<T>(T[] elements, T[] appendElements) { ListView<T> inList = new ListView<T>(elements); if (appendElements != null) { inList.AddRange(appendElements); } return LinqS.ToArray<T>(inList); }
public static T[] AppendElements <T>(T[] elements, T[] appendElements) { ListView <T> listView = new ListView <T>(elements); if (appendElements != null) { listView.AddRange(appendElements); } return(LinqS.ToArray <T>(listView)); }
public static void SendItemSaleMsg(ListView <CSDT_ITEM_DELINFO> itemList) { CSPkg msg = NetworkModule.CreateDefaultCSPKG(0x44d); CSDT_ITEM_DELLIST csdt_item_dellist = new CSDT_ITEM_DELLIST { wItemCnt = (ushort)itemList.Count, astItemList = LinqS.ToArray <CSDT_ITEM_DELINFO>(itemList) }; msg.stPkgData.stItemSale.stSaleList = csdt_item_dellist; Singleton <NetworkModule> .GetInstance().SendLobbyMsg(ref msg, true); }
public void OnHuoyue_Reward_RES(ref CSPkg pkg) { SCPKG_GETHUOYUEDUREWARD_RSP stHuoYueDuRewardRsp = pkg.stPkgData.stHuoYueDuRewardRsp; this.model.huoyue_data.Get_Reward((RES_HUOYUEDU_TYPE)stHuoYueDuRewardRsp.bRewardType, stHuoYueDuRewardRsp.wHuoYueDuId); if (stHuoYueDuRewardRsp.stRewardInfo.bNum > 0) { ListView <CUseable> useableListFromReward = CUseableManager.GetUseableListFromReward(stHuoYueDuRewardRsp.stRewardInfo); Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(useableListFromReward), null, false, enUIEventID.None, false, false, "Form_Award"); } if (this.m_taskView != null) { this.m_taskView.Refresh_Huoyue(); } }
public static void OnSCID_GETPVPLEVELREWARD_RSP(CSPkg pkg) { SCPKG_GETPVPLEVELREWARD_RSP stLevelRewardRsp = pkg.stPkgData.get_stLevelRewardRsp(); if (stLevelRewardRsp.iErrorCode == 0) { Singleton <CTaskSys> .get_instance().model.SyncServerLevelRewardFlagData(stLevelRewardRsp.ullLevelRewardFlag); ListView <CUseable> useableListFromReward = CUseableManager.GetUseableListFromReward(stLevelRewardRsp.stRewardInfo); Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(useableListFromReward), null, false, enUIEventID.None, false, false, "Form_Award"); Singleton <CTaskSys> .get_instance().m_taskView.Refresh(); } else { Debug.LogError("---领取等级奖励 response error, errorcode:" + stLevelRewardRsp.iErrorCode); } }
public static void ShowSeasonEndGetRewardForm(byte grade) { ResRankRewardConf dataByKey = GameDataMgr.rankRewardDatabin.GetDataByKey((uint)grade); if (dataByKey != null) { ListView <CUseable> listView = new ListView <CUseable>(); for (int i = 0; i < dataByKey.astRewardDetail.Length; i++) { ResDT_ChapterRewardInfo resDT_ChapterRewardInfo = dataByKey.astRewardDetail[i]; if (resDT_ChapterRewardInfo.bType != 0) { CUseable cUseable = CUseableManager.CreateUsableByServerType((RES_REWARDS_TYPE)resDT_ChapterRewardInfo.bType, (int)resDT_ChapterRewardInfo.dwNum, resDT_ChapterRewardInfo.dwID); if (cUseable != null) { listView.Add(cUseable); } } } Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(listView), Singleton <CTextManager> .GetInstance().GetText("Ladder_Season_Reward"), false, enUIEventID.Ladder_ReqGetSeasonReward, false, false, "Form_Award"); } }
private void On_GET_BURNING_REWARD_RSP(CSPkg msg) { SCPKG_GET_BURNING_REWARD_RSP stGetBurningRewardRsp = msg.stPkgData.get_stGetBurningRewardRsp(); if (stGetBurningRewardRsp.iErrCode == 0) { if (stGetBurningRewardRsp.stRewardDetail.get_stOfSucc().bNextLevelNo != 0) { this.model.Set_ENEMY_TEAM_INFO(this.model.curDifficultyType, (int)(stGetBurningRewardRsp.stRewardDetail.get_stOfSucc().bNextLevelNo - 1), stGetBurningRewardRsp.stRewardDetail.get_stOfSucc().stNextEnemyInfo); } ListView <CUseable> useableListFromReward = CUseableManager.GetUseableListFromReward(stGetBurningRewardRsp.stRewardDetail.get_stOfSucc().stReward); for (int i = 0; i < useableListFromReward.get_Count(); i++) { useableListFromReward.get_Item(i).SetMultiple(ref stGetBurningRewardRsp.stRewardDetail.get_stOfSucc().stMultipleDetail, true); } Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(useableListFromReward), null, false, enUIEventID.None, false, false, "Form_Award"); this.model.FinishBox(this.model.curSelect_BoxIndex); if (this.model.curSelect_BoxIndex <= BurnExpeditionController.Max_Level_Index - 1) { this.model.UnLockLevel(this.model.curSelect_BoxIndex + 1); if (this.view != null) { this.view.Show_Line(this.model.curSelect_BoxIndex + 1); } } this.model.CalcProgress(); if (this.view != null) { this.view.Show_Map(); } } else if (stGetBurningRewardRsp.iErrCode != 12) { Singleton <CUIManager> .GetInstance().OpenMessageBox(string.Format(UT.GetText("Burn_Error_GetAward"), stGetBurningRewardRsp.iErrCode), false); } }
private static Texture[] PreloadTexture(GameObject tarObj, List <GameObject> parentPrefabList) { if (!NcEffectBehaviour.IsSafe()) { return(null); } Renderer[] componentsInChildren = tarObj.GetComponentsInChildren <Renderer>(true); ListView <Texture> listView = new ListView <Texture>(); Renderer[] array = componentsInChildren; for (int i = 0; i < array.Length; i++) { Renderer renderer = array[i]; if (renderer.sharedMaterials != null && renderer.sharedMaterials.Length > 0) { Material[] sharedMaterials = renderer.sharedMaterials; for (int j = 0; j < sharedMaterials.Length; j++) { Material material = sharedMaterials[j]; if (material != null && material.mainTexture != null) { listView.Add(material.mainTexture); } } } } NcSpriteTexture[] componentsInChildren2 = tarObj.GetComponentsInChildren <NcSpriteTexture>(true); NcSpriteTexture[] array2 = componentsInChildren2; for (int k = 0; k < array2.Length; k++) { NcSpriteTexture ncSpriteTexture = array2[k]; if (ncSpriteTexture.m_NcSpriteFactoryPrefab != null) { Texture[] array3 = NcEffectBehaviour.PreloadPrefab(ncSpriteTexture.m_NcSpriteFactoryPrefab, parentPrefabList, false); if (array3 != null) { listView.AddRange(array3); } } } NcSpriteFactory[] componentsInChildren3 = tarObj.GetComponentsInChildren <NcSpriteFactory>(true); NcSpriteFactory[] array4 = componentsInChildren3; for (int l = 0; l < array4.Length; l++) { NcSpriteFactory ncSpriteFactory = array4[l]; if (ncSpriteFactory.m_SpriteList != null) { for (int m = 0; m < ncSpriteFactory.m_SpriteList.get_Count(); m++) { if (ncSpriteFactory.m_SpriteList.get_Item(m).m_EffectPrefab != null) { Texture[] array5 = NcEffectBehaviour.PreloadPrefab(ncSpriteFactory.m_SpriteList.get_Item(m).m_EffectPrefab, parentPrefabList, true); if (array5 == null) { ncSpriteFactory.m_SpriteList.get_Item(m).m_EffectPrefab = null; } else { listView.AddRange(array5); } if (ncSpriteFactory.m_SpriteList.get_Item(m).m_AudioClip != null) { } } } } } return(LinqS.ToArray <Texture>(listView)); }
public static void OnReceiveDianQuanReward(CSPkg msg) { Singleton <CUIManager> .GetInstance().CloseSendMsgAlert(); SCPKG_CMD_COUPONS_REWARDINFO stCouponsRewardRsp = msg.stPkgData.get_stCouponsRewardRsp(); bool flag = true; CPaySystem instance = Singleton <CPaySystem> .GetInstance(); instance.rewardItems.Clear(); int num = Mathf.Min((int)stCouponsRewardRsp.stRewardInfo.bNum, stCouponsRewardRsp.stRewardInfo.astRewardDetail.Length); for (int i = 0; i < num; i++) { if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bType == 5) { CUICommonSystem.ShowNewHeroOrSkin(stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stRewardInfo.get_stHero().dwHeroID, 0u, enUIEventID.Pay_ClickGetNewHeroPanel, true, 5, false, null, enFormPriority.Priority1, 0u, 0); flag = false; break; } if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bType == 10) { uint heroId; uint skinId; CSkinInfo.ResolveHeroSkin(stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stRewardInfo.get_stSkin().dwSkinID, out heroId, out skinId); CUICommonSystem.ShowNewHeroOrSkin(heroId, skinId, enUIEventID.Pay_ClickGetNewHeroPanel, true, 10, false, null, enFormPriority.Priority1, 0u, 0); flag = false; break; } if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bType == 1) { if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bFromType == 1) { uint dwHeroID = stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stFromInfo.get_stHeroInfo().dwHeroID; ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(dwHeroID); if (dataByKey != null) { ResHeroShop resHeroShop = null; GameDataMgr.heroShopInfoDict.TryGetValue(dataByKey.dwCfgID, ref resHeroShop); CUICommonSystem.ShowNewHeroOrSkin(dwHeroID, 0u, enUIEventID.Pay_ClickGetNewHeroPanel, true, 5, true, null, enFormPriority.Priority1, (resHeroShop == null) ? 1u : resHeroShop.dwChgItemCnt, 0); } } else if (stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].bFromType == 2) { uint dwSkinID = stCouponsRewardRsp.stRewardInfo.astRewardDetail[i].stFromInfo.get_stSkinInfo().dwSkinID; uint heroId2 = 0u; uint skinId2 = 0u; CSkinInfo.ResolveHeroSkin(dwSkinID, out heroId2, out skinId2); ResHeroSkin heroSkin = CSkinInfo.GetHeroSkin(heroId2, skinId2); if (heroSkin != null) { ResHeroSkinShop resHeroSkinShop = null; GameDataMgr.skinShopInfoDict.TryGetValue(heroSkin.dwID, ref resHeroSkinShop); CUICommonSystem.ShowNewHeroOrSkin(heroId2, skinId2, enUIEventID.Pay_ClickGetNewHeroPanel, true, 5, true, null, enFormPriority.Priority1, (resHeroSkinShop == null) ? 1u : resHeroSkinShop.dwChgItemCnt, 0); } } } } instance.rewardItems = CUseableManager.GetUseableListFromReward(stCouponsRewardRsp.stRewardInfo); if (flag) { Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(instance.rewardItems), null, false, enUIEventID.None, false, false, "Form_Award"); } }
public void CalculateKDA(COMDT_GAME_INFO gameInfo) { CRoleInfo masterRoleInfo = this.GetMasterRoleInfo(); DebugHelper.Assert(masterRoleInfo != null, "masterRoleInfo is null"); if (masterRoleInfo == null) { return; } PlayerKDA hostKDA = Singleton <BattleStatistic> .GetInstance().m_playerKDAStat.GetHostKDA(); if (hostKDA != null) { int num = 0; int num2 = 0; int num3 = 0; int num4 = 0; int num5 = 0; int num6 = 0; int num7 = 0; int num8 = 0; int num9 = 0; int num10 = 0; int num11 = 0; int num12 = 0; ListView <HeroKDA> .Enumerator enumerator = hostKDA.GetEnumerator(); while (enumerator.MoveNext()) { if (enumerator.get_Current() != null) { num += enumerator.get_Current().LegendaryNum; num2 += enumerator.get_Current().PentaKillNum; num3 += enumerator.get_Current().QuataryKillNum; num4 += enumerator.get_Current().TripleKillNum; num5 += enumerator.get_Current().DoubleKillNum; num8 += ((!enumerator.get_Current().bHurtMost) ? 0 : 1); num9 += ((!enumerator.get_Current().bHurtTakenMost) ? 0 : 1); num10 += ((!enumerator.get_Current().bGetCoinMost) ? 0 : 1); num11 += ((!enumerator.get_Current().bAsssistMost) ? 0 : 1); num12 += ((!enumerator.get_Current().bKillMost) ? 0 : 1); } } if (gameInfo.bGameResult == 1) { uint mvpPlayer = Singleton <BattleStatistic> .get_instance().GetMvpPlayer(hostKDA.PlayerCamp, true); if (mvpPlayer != 0u) { num6 = ((mvpPlayer != hostKDA.PlayerId) ? 0 : 1); } } else if (gameInfo.bGameResult == 2) { uint mvpPlayer2 = Singleton <BattleStatistic> .get_instance().GetMvpPlayer(hostKDA.PlayerCamp, false); if (mvpPlayer2 != 0u) { num7 = ((mvpPlayer2 != hostKDA.PlayerId) ? 0 : 1); } } bool flag = false; bool flag2 = false; bool flag3 = false; bool flag4 = false; bool flag5 = false; bool flag6 = false; bool flag7 = false; bool flag8 = false; bool flag9 = false; bool flag10 = false; bool flag11 = false; bool flag12 = false; int num13 = 0; ListView <COMDT_STATISTIC_KEY_VALUE_INFO> listView = new ListView <COMDT_STATISTIC_KEY_VALUE_INFO>(); while ((long)num13 < (long)((ulong)masterRoleInfo.pvpDetail.stKVDetail.dwNum)) { COMDT_STATISTIC_KEY_VALUE_INFO cOMDT_STATISTIC_KEY_VALUE_INFO = masterRoleInfo.pvpDetail.stKVDetail.astKVDetail[num13]; switch (cOMDT_STATISTIC_KEY_VALUE_INFO.dwKey) { case 13u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num6; flag6 = true; break; case 14u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num7; flag7 = true; break; case 15u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num; flag5 = true; break; case 16u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num5; flag = true; break; case 17u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num4; flag2 = true; break; case 27u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num3; flag3 = true; break; case 28u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num2; flag4 = true; break; case 29u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num8; flag8 = true; break; case 30u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num10; flag10 = true; break; case 31u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num9; flag9 = true; break; case 32u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num11; flag11 = true; break; case 33u: cOMDT_STATISTIC_KEY_VALUE_INFO.dwValue += (uint)num12; flag12 = true; break; } num13++; } if (!flag) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 16u, dwValue = (uint)num5 }); } if (!flag2) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 17u, dwValue = (uint)num4 }); } if (!flag3) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 27u, dwValue = (uint)num3 }); } if (!flag4) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 28u, dwValue = (uint)num2 }); } if (!flag5) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 15u, dwValue = (uint)num }); } if (!flag6) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 13u, dwValue = (uint)num6 }); } if (!flag7) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 14u, dwValue = (uint)num7 }); } if (!flag8) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 29u, dwValue = (uint)num8 }); } if (!flag9) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 31u, dwValue = (uint)num9 }); } if (!flag10) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 30u, dwValue = (uint)num10 }); } if (!flag11) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 32u, dwValue = (uint)num11 }); } if (!flag12) { listView.Add(new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 33u, dwValue = (uint)num12 }); } if (listView.get_Count() > 0) { masterRoleInfo.pvpDetail.stKVDetail.dwNum += (uint)listView.get_Count(); listView.AddRange(masterRoleInfo.pvpDetail.stKVDetail.astKVDetail); masterRoleInfo.pvpDetail.stKVDetail.astKVDetail = LinqS.ToArray <COMDT_STATISTIC_KEY_VALUE_INFO>(listView); } } }
public void CalculateKDA(COMDT_GAME_INFO gameInfo) { CRoleInfo masterRoleInfo = this.GetMasterRoleInfo(); DebugHelper.Assert(masterRoleInfo != null, "masterRoleInfo is null"); if (masterRoleInfo != null) { PlayerKDA hostKDA = Singleton <BattleStatistic> .GetInstance().m_playerKDAStat.GetHostKDA(); if (hostKDA != null) { int num = 0; int num2 = 0; int num3 = 0; int num4 = 0; int num5 = 0; int num6 = 0; int num7 = 0; int num8 = 0; int num9 = 0; int num10 = 0; int num11 = 0; int num12 = 0; ListView <HeroKDA> .Enumerator enumerator = hostKDA.GetEnumerator(); while (enumerator.MoveNext()) { if (enumerator.Current != null) { num += enumerator.Current.LegendaryNum; num2 += enumerator.Current.PentaKillNum; num3 += enumerator.Current.QuataryKillNum; num4 += enumerator.Current.TripleKillNum; num5 += enumerator.Current.DoubleKillNum; num8 += !enumerator.Current.bHurtMost ? 0 : 1; num9 += !enumerator.Current.bHurtTakenMost ? 0 : 1; num10 += !enumerator.Current.bGetCoinMost ? 0 : 1; num11 += !enumerator.Current.bAsssistMost ? 0 : 1; num12 += !enumerator.Current.bKillMost ? 0 : 1; } } if (gameInfo.bGameResult == 1) { uint mvpPlayer = Singleton <BattleStatistic> .instance.GetMvpPlayer(hostKDA.PlayerCamp, true); if (mvpPlayer != 0) { num6 = (mvpPlayer != hostKDA.PlayerId) ? 0 : 1; } } else if (gameInfo.bGameResult == 2) { uint num14 = Singleton <BattleStatistic> .instance.GetMvpPlayer(hostKDA.PlayerCamp, false); if (num14 != 0) { num7 = (num14 != hostKDA.PlayerId) ? 0 : 1; } } bool flag = false; bool flag2 = false; bool flag3 = false; bool flag4 = false; bool flag5 = false; bool flag6 = false; bool flag7 = false; bool flag8 = false; bool flag9 = false; bool flag10 = false; bool flag11 = false; bool flag12 = false; int index = 0; ListView <COMDT_STATISTIC_KEY_VALUE_INFO> inList = new ListView <COMDT_STATISTIC_KEY_VALUE_INFO>(); while (index < masterRoleInfo.pvpDetail.stKVDetail.dwNum) { COMDT_STATISTIC_KEY_VALUE_INFO comdt_statistic_key_value_info = masterRoleInfo.pvpDetail.stKVDetail.astKVDetail[index]; switch (comdt_statistic_key_value_info.dwKey) { case 13: comdt_statistic_key_value_info.dwValue += (uint)num6; flag6 = true; break; case 14: comdt_statistic_key_value_info.dwValue += (uint)num7; flag7 = true; break; case 15: comdt_statistic_key_value_info.dwValue += (uint)num; flag5 = true; break; case 0x10: comdt_statistic_key_value_info.dwValue += (uint)num5; flag = true; break; case 0x11: comdt_statistic_key_value_info.dwValue += (uint)num4; flag2 = true; break; case 0x1b: comdt_statistic_key_value_info.dwValue += (uint)num3; flag3 = true; break; case 0x1c: comdt_statistic_key_value_info.dwValue += (uint)num2; flag4 = true; break; case 0x1d: comdt_statistic_key_value_info.dwValue += (uint)num8; flag8 = true; break; case 30: comdt_statistic_key_value_info.dwValue += (uint)num10; flag10 = true; break; case 0x1f: comdt_statistic_key_value_info.dwValue += (uint)num9; flag9 = true; break; case 0x20: comdt_statistic_key_value_info.dwValue += (uint)num11; flag11 = true; break; case 0x21: comdt_statistic_key_value_info.dwValue += (uint)num12; flag12 = true; break; } index++; } COMDT_STATISTIC_KEY_VALUE_INFO item = null; if (!flag) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x10, dwValue = (uint)num5 }; inList.Add(item); } if (!flag2) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x11, dwValue = (uint)num4 }; inList.Add(item); } if (!flag3) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x1b, dwValue = (uint)num3 }; inList.Add(item); } if (!flag4) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x1c, dwValue = (uint)num2 }; inList.Add(item); } if (!flag5) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 15, dwValue = (uint)num }; inList.Add(item); } if (!flag6) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 13, dwValue = (uint)num6 }; inList.Add(item); } if (!flag7) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 14, dwValue = (uint)num7 }; inList.Add(item); } if (!flag8) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x1d, dwValue = (uint)num8 }; inList.Add(item); } if (!flag9) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x1f, dwValue = (uint)num9 }; inList.Add(item); } if (!flag10) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 30, dwValue = (uint)num10 }; inList.Add(item); } if (!flag11) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x20, dwValue = (uint)num11 }; inList.Add(item); } if (!flag12) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x21, dwValue = (uint)num12 }; inList.Add(item); } if (inList.Count > 0) { masterRoleInfo.pvpDetail.stKVDetail.dwNum += (uint)inList.Count; inList.AddRange(masterRoleInfo.pvpDetail.stKVDetail.astKVDetail); masterRoleInfo.pvpDetail.stKVDetail.astKVDetail = LinqS.ToArray <COMDT_STATISTIC_KEY_VALUE_INFO>(inList); } } } }
public void CalculateKDA(COMDT_GAME_INFO gameInfo) { CRoleInfo masterRoleInfo = this.GetMasterRoleInfo(); DebugHelper.Assert(masterRoleInfo != null, "masterRoleInfo is null"); if (masterRoleInfo != null) { PlayerKDA hostKDA = Singleton <BattleStatistic> .GetInstance().m_playerKDAStat.GetHostKDA(); if (hostKDA != null) { int num = 0; int num2 = 0; int num3 = 0; int num4 = 0; int num5 = 0; int num6 = 0; int num7 = 0; IEnumerator <HeroKDA> enumerator = hostKDA.GetEnumerator(); while (enumerator.MoveNext()) { if (enumerator.Current != null) { num += enumerator.Current.LegendaryNum; num2 += enumerator.Current.PentaKillNum; num3 += enumerator.Current.QuataryKillNum; num4 += enumerator.Current.TripleKillNum; num5 += enumerator.Current.DoubleKillNum; } } if (gameInfo.bGameResult == 1) { uint mvpPlayer = Singleton <BattleStatistic> .instance.GetMvpPlayer(hostKDA.PlayerCamp, true); if (mvpPlayer != 0) { num6 = (mvpPlayer != hostKDA.PlayerId) ? 0 : 1; } } else if (gameInfo.bGameResult == 2) { uint num9 = Singleton <BattleStatistic> .instance.GetMvpPlayer(hostKDA.PlayerCamp, false); if (num9 != 0) { num7 = (num9 != hostKDA.PlayerId) ? 0 : 1; } } bool flag = false; bool flag2 = false; bool flag3 = false; bool flag4 = false; bool flag5 = false; bool flag6 = false; bool flag7 = false; int index = 0; ListView <COMDT_STATISTIC_KEY_VALUE_INFO> inList = new ListView <COMDT_STATISTIC_KEY_VALUE_INFO>(); while (index < masterRoleInfo.pvpDetail.stKVDetail.dwNum) { COMDT_STATISTIC_KEY_VALUE_INFO comdt_statistic_key_value_info = masterRoleInfo.pvpDetail.stKVDetail.astKVDetail[index]; switch (((RES_STATISTIC_SETTLE_DATA_TYPE)comdt_statistic_key_value_info.dwKey)) { case RES_STATISTIC_SETTLE_DATA_TYPE.RES_STATISTIC_SETTLE_DATA_TYPE_MVP_CNT: comdt_statistic_key_value_info.dwValue += (uint)num6; flag6 = true; break; case RES_STATISTIC_SETTLE_DATA_TYPE.RES_STATISTIC_SETTLE_DATA_TYPE_LOSE_SOUL: comdt_statistic_key_value_info.dwValue += (uint)num7; flag7 = true; break; case RES_STATISTIC_SETTLE_DATA_TYPE.RES_STATISTIC_SETTLE_DATA_TYPE_GODLIKE_CNT: comdt_statistic_key_value_info.dwValue += (uint)num; flag5 = true; break; case RES_STATISTIC_SETTLE_DATA_TYPE.RES_STATISTIC_SETTLE_DATA_TYPE_DOUBLE_KILL_CNT: comdt_statistic_key_value_info.dwValue += (uint)num5; flag = true; break; case RES_STATISTIC_SETTLE_DATA_TYPE.RES_STATISTIC_SETTLE_DATA_TYPE_TRIPLE_KILL_CNT: comdt_statistic_key_value_info.dwValue += (uint)num4; flag2 = true; break; case RES_STATISTIC_SETTLE_DATA_TYPE.RES_STATISTIC_SETTLE_DATA_TYPE_QUATARY_KILL_CNT: comdt_statistic_key_value_info.dwValue += (uint)num3; flag3 = true; break; case RES_STATISTIC_SETTLE_DATA_TYPE.RES_STATISTIC_SETTLE_DATA_TYPE_PENTA_KILL_CNT: comdt_statistic_key_value_info.dwValue += (uint)num2; flag4 = true; break; } index++; } COMDT_STATISTIC_KEY_VALUE_INFO item = null; if (!flag) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x10, dwValue = (uint)num5 }; inList.Add(item); } if (!flag2) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x11, dwValue = (uint)num4 }; inList.Add(item); } if (!flag3) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x1b, dwValue = (uint)num3 }; inList.Add(item); } if (!flag4) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 0x1c, dwValue = (uint)num2 }; inList.Add(item); } if (!flag5) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 15, dwValue = (uint)num }; inList.Add(item); } if (!flag6) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 13, dwValue = (uint)num6 }; inList.Add(item); } if (!flag7) { item = new COMDT_STATISTIC_KEY_VALUE_INFO { dwKey = 14, dwValue = (uint)num7 }; inList.Add(item); } if (inList.Count > 0) { masterRoleInfo.pvpDetail.stKVDetail.dwNum += (uint)inList.Count; inList.AddRange(masterRoleInfo.pvpDetail.stKVDetail.astKVDetail); masterRoleInfo.pvpDetail.stKVDetail.astKVDetail = LinqS.ToArray <COMDT_STATISTIC_KEY_VALUE_INFO>(inList); } } } }
private void ShowNextReward(CUIEvent firstIfNull) { if ((firstIfNull != null) || ((this._rewardShowList == null) && (this._rewardQueueIndex <= -1))) { if (this._rewardShowList == null) { this._rewardQueueIndex++; if (this._rewardQueueIndex >= this._rewardListQueue.Count) { Singleton <CUIEventManager> .GetInstance().RemoveUIEventListener(enUIEventID.Common_NewHeroOrSkinFormClose, new CUIEventManager.OnUIEventHandler(this.ShowNextReward)); Singleton <CUIEventManager> .GetInstance().RemoveUIEventListener(enUIEventID.Mall_Get_AWARD_CLOSE_FORM, new CUIEventManager.OnUIEventHandler(this.ShowNextReward)); this._rewardListQueue.Clear(); this._rewardQueueIndex = -1; this._rewardShowIndex = -1; return; } this._rewardShowList = this._rewardListQueue[this._rewardQueueIndex]; this._rewardShowIndex = -1; this._rewardHasSpecial = false; } while ((((++this._rewardShowIndex < this._rewardShowList.usabList.Count) && (this._rewardShowList.usabList[this._rewardShowIndex].MapRewardType != COM_REWARDS_TYPE.COM_REWARDS_TYPE_HERO)) && (this._rewardShowList.usabList[this._rewardShowIndex].MapRewardType != COM_REWARDS_TYPE.COM_REWARDS_TYPE_SKIN)) && ((this._rewardShowList.usabList[this._rewardShowIndex].MapRewardType != COM_REWARDS_TYPE.COM_REWARDS_TYPE_ITEM) || ((this._rewardShowList.usabList[this._rewardShowIndex].ExtraFromType != 1) && (this._rewardShowList.usabList[this._rewardShowIndex].ExtraFromType != 2)))) { } if (this._rewardShowIndex < this._rewardShowList.usabList.Count) { CUseable useable = this._rewardShowList.usabList[this._rewardShowIndex]; if (useable.MapRewardType == COM_REWARDS_TYPE.COM_REWARDS_TYPE_ITEM) { if (useable.ExtraFromType == 1) { CUICommonSystem.ShowNewHeroOrSkin((uint)useable.ExtraFromData, 0, enUIEventID.None, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_HERO, true, null, enFormPriority.Priority1, (uint)useable.m_stackCount, 0); } else if (useable.ExtraFromType == 2) { int extraFromData = useable.ExtraFromData; CUICommonSystem.ShowNewHeroOrSkin(0, (uint)extraFromData, enUIEventID.None, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_SKIN, true, null, enFormPriority.Priority1, (uint)useable.m_stackCount, 0); } } else if (useable is CHeroSkin) { CHeroSkin skin = useable as CHeroSkin; CUICommonSystem.ShowNewHeroOrSkin(skin.m_heroId, skin.m_skinId, enUIEventID.None, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_SKIN, true, null, enFormPriority.Priority1, 0, 0); } else { CUICommonSystem.ShowNewHeroOrSkin(useable.m_baseID, 0, enUIEventID.None, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_HERO, true, null, enFormPriority.Priority1, 0, 0); } this._rewardHasSpecial = true; } else if ((this._rewardShowList.usabList.Count > 1) || !this._rewardHasSpecial) { bool flag = (this._rewardShowList.flags & 2) > 0; Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(this._rewardShowList.usabList), Singleton <CTextManager> .GetInstance().GetText(!flag ? "gotAward" : "gotExtraAward"), true, enUIEventID.None, false, false, "Form_Award"); this._rewardShowList = null; } else { this._rewardShowList = null; this.ShowNextReward(new CUIEvent()); } } }
private void ShowNextReward(CUIEvent firstIfNull) { if (firstIfNull == null && (this._rewardShowList != null || this._rewardQueueIndex > -1)) { return; } if (this._rewardShowList == null) { this._rewardQueueIndex++; if (this._rewardQueueIndex >= this._rewardListQueue.get_Count()) { Singleton <CUIEventManager> .GetInstance().RemoveUIEventListener(enUIEventID.Common_NewHeroOrSkinFormClose, new CUIEventManager.OnUIEventHandler(this.ShowNextReward)); Singleton <CUIEventManager> .GetInstance().RemoveUIEventListener(enUIEventID.Mall_Get_AWARD_CLOSE_FORM, new CUIEventManager.OnUIEventHandler(this.ShowNextReward)); this._rewardListQueue.Clear(); this._rewardQueueIndex = -1; this._rewardShowIndex = -1; return; } this._rewardShowList = this._rewardListQueue.get_Item(this._rewardQueueIndex); this._rewardShowIndex = -1; this._rewardHasSpecial = false; } while (++this._rewardShowIndex < this._rewardShowList.usabList.get_Count() && this._rewardShowList.usabList.get_Item(this._rewardShowIndex).MapRewardType != 5 && this._rewardShowList.usabList.get_Item(this._rewardShowIndex).MapRewardType != 10 && (this._rewardShowList.usabList.get_Item(this._rewardShowIndex).MapRewardType != 1 || (this._rewardShowList.usabList.get_Item(this._rewardShowIndex).ExtraFromType != 1 && this._rewardShowList.usabList.get_Item(this._rewardShowIndex).ExtraFromType != 2))) { } if (this._rewardShowIndex < this._rewardShowList.usabList.get_Count()) { CUseable cUseable = this._rewardShowList.usabList.get_Item(this._rewardShowIndex); if (cUseable.MapRewardType == 1) { if (cUseable.ExtraFromType == 1) { int extraFromData = cUseable.ExtraFromData; CUICommonSystem.ShowNewHeroOrSkin((uint)extraFromData, 0u, enUIEventID.None, true, 5, true, null, enFormPriority.Priority1, (uint)cUseable.m_stackCount, 0); } else if (cUseable.ExtraFromType == 2) { int extraFromData2 = cUseable.ExtraFromData; CUICommonSystem.ShowNewHeroOrSkin(0u, (uint)extraFromData2, enUIEventID.None, true, 10, true, null, enFormPriority.Priority1, (uint)cUseable.m_stackCount, 0); } } else if (cUseable is CHeroSkin) { CHeroSkin cHeroSkin = cUseable as CHeroSkin; CUICommonSystem.ShowNewHeroOrSkin(cHeroSkin.m_heroId, cHeroSkin.m_skinId, enUIEventID.None, true, 10, true, null, enFormPriority.Priority1, 0u, 0); } else { CUICommonSystem.ShowNewHeroOrSkin(cUseable.m_baseID, 0u, enUIEventID.None, true, 5, true, null, enFormPriority.Priority1, 0u, 0); } this._rewardHasSpecial = true; } else if (this._rewardShowList.usabList.get_Count() > 1 || !this._rewardHasSpecial) { bool flag = (this._rewardShowList.flags & 2) > 0; Singleton <CUIManager> .GetInstance().OpenAwardTip(LinqS.ToArray <CUseable>(this._rewardShowList.usabList), Singleton <CTextManager> .GetInstance().GetText((!flag) ? "gotAward" : "gotExtraAward"), true, enUIEventID.None, false, false, "Form_Award"); this._rewardShowList = null; } else { this._rewardShowList = null; this.ShowNextReward(new CUIEvent()); } }