Esempio n. 1
0
        /// <summary>
        /// get obj range points
        /// </summary>
        public bool GetCenterPosition(object o, out PointLatLng center)
        {
            center = new PointLatLng();

            if (LinkArray.Contains(o))
            {
                int                index    = LinkArray.IndexOf(o);
                double             interval = route.Distance / (LinkArray.Count * 2);
                double             distance = interval * (2 * index + 1) - 0.0001;
                List <PointLatLng> list     = new List <PointLatLng>();

                list.Add(PointsArray[0]);
                int i = 1;

                for (; i < PointsArray.Count; i++)
                {
                    list.Add(PointsArray[i]);
                    GMapRoute route2 = new GMapRoute(list, "end");
                    if (route2.Distance < distance)
                    {
                        continue;
                    }

                    double rate;
                    if (i == 1)
                    {
                        rate = distance / route2.Distance;
                    }
                    else
                    {
                        list.RemoveAt(list.Count - 1);
                        GMapRoute route1 = new GMapRoute(list, "start");
                        rate = (distance - route1.Distance) / (route2.Distance - route1.Distance);
                    }

                    center.Lat = PointsArray[i - 1].Lat + (PointsArray[i].Lat - PointsArray[i - 1].Lat) * rate;
                    center.Lng = PointsArray[i - 1].Lng + (PointsArray[i].Lng - PointsArray[i - 1].Lng) * rate;

                    return(true);
                }
            }

            return(false);
        }
Esempio n. 2
0
        /// <summary>
        /// get obj range points
        /// </summary>
        public void GetPositions(object o, ref List <PointLatLng> listPoint)
        {
            if (LinkArray.Contains(o))
            {
                int                index    = LinkArray.IndexOf(o);
                double             interval = route.Distance / LinkArray.Count;
                double             distance = interval * (index) - 0.0001;
                List <PointLatLng> listGo   = new List <PointLatLng>();
                listGo.Add(PointsArray[0]);
                for (int i = 1; i < PointsArray.Count; i++)
                {
                    listGo.Add(PointsArray[i]);
                    GMapRoute routeGo = new GMapRoute(listGo, "go");
                    if (routeGo.Distance < distance || routeGo.Distance < 0.000000001)
                    {
                        listGo.RemoveAt(0);
                        distance -= routeGo.Distance;
                    }
                    else
                    {
                        double      rate      = distance / routeGo.Distance;
                        double      latOffset = (listGo[1].Lat - listGo[0].Lat) * rate;
                        double      lngOffset = (listGo[1].Lng - listGo[0].Lng) * rate;
                        PointLatLng from      = new PointLatLng();
                        from.Lat = listGo[0].Lat + latOffset;
                        from.Lng = listGo[0].Lng + lngOffset;
                        List <PointLatLng> listBack = new List <PointLatLng>();
                        listBack.Add(from);
                        listPoint.Add(from);
                        int j = i - 1;
                        for (; j >= 0; j--)
                        {
                            listBack.Add(PointsArray[j]);
                            GMapRoute routeBack = new GMapRoute(listBack, "back");
                            if (routeBack.Distance < interval)
                            {
                                listPoint.Add(PointsArray[j]);
                                if (j == 0)
                                {
                                    break;
                                }
                                listBack.RemoveAt(0);
                                interval -= routeBack.Distance;
                            }
                            else
                            {
                                rate      = interval / routeBack.Distance;
                                latOffset = (listBack[1].Lat - listBack[0].Lat) * rate;
                                lngOffset = (listBack[1].Lng - listBack[0].Lng) * rate;
                                PointLatLng to = new PointLatLng();
                                to.Lat = listBack[0].Lat + latOffset;
                                to.Lng = listBack[0].Lng + lngOffset;
                                listPoint.Add(to);
                                break;
                            }
                        }
                        break;

                        /*
                         * List<PointLatLng> listTmp = new List<PointLatLng>(listPoint);
                         * while (j >= 0)
                         * {
                         *  listTmp.Add(PointsArray[j]);
                         *  j--;
                         * }
                         * GMapRoute routeReal = new GMapRoute(listTmp, "real");
                         * return (double.Parse(routeReal.Distance.ToString("0.0000")) * 1000).ToString() + "米";
                         */
                    }
                }
            }
        }
Esempio n. 3
0
 /// <summary>
 /// get ojbects route
 /// </summary>
 private void GetObjectsRoute(object oBegin, object oEnd, ref List <PointLatLng> listPoint)
 {
     if (LinkArray.Contains(oBegin) && LinkArray.Contains(oEnd) && listPoint != null)
     {
         int                begin     = LinkArray.IndexOf(oBegin);
         int                end       = LinkArray.IndexOf(oEnd);
         double             interval  = route.Distance / LinkArray.Count;
         double             distanceB = interval * (begin) - 0.0001;
         double             distanceE = interval * (end) - 0.0001;
         List <PointLatLng> listGo    = new List <PointLatLng>();
         listGo.Add(PointsArray[0]);
         for (int i = 1; i < PointsArray.Count; i++)
         {
             listGo.Add(PointsArray[i]);
             GMapRoute routeGo = new GMapRoute(listGo, "go");
             if (routeGo.Distance < distanceB)
             {
                 listGo.RemoveAt(0);
                 distanceB -= routeGo.Distance;
             }
             else
             {
                 double      rate      = distanceB / routeGo.Distance;
                 double      latOffset = (listGo[1].Lat - listGo[0].Lat) * rate;
                 double      lngOffset = (listGo[1].Lng - listGo[0].Lng) * rate;
                 PointLatLng from      = new PointLatLng();
                 from.Lat = listGo[0].Lat + latOffset;
                 from.Lng = listGo[0].Lng + lngOffset;
                 listPoint.Add(from);
                 List <PointLatLng> listBack = new List <PointLatLng>();
                 listBack.Add(from);
                 int j = i;
                 for (; j < PointsArray.Count; j++)
                 {
                     listBack.Add(PointsArray[j]);
                     GMapRoute routeBack = new GMapRoute(listBack, "back");
                     if (routeBack.Distance < distanceE)
                     {
                         listPoint.Add(PointsArray[j]);
                         if (j == 0)
                         {
                             break;
                         }
                         listBack.RemoveAt(0);
                         distanceE -= routeBack.Distance;
                     }
                     else
                     {
                         rate      = interval / routeBack.Distance;
                         latOffset = (listBack[1].Lat - listBack[0].Lat) * rate;
                         lngOffset = (listBack[1].Lng - listBack[0].Lng) * rate;
                         PointLatLng to = new PointLatLng();
                         to.Lat = listBack[0].Lat + latOffset;
                         to.Lng = listBack[0].Lng + lngOffset;
                         listPoint.Add(to);
                         break;
                     }
                 }
                 break;
             }
         }
     }
 }