Esempio n. 1
0
 private void addplayers(LineupSetting lineupsetting)
 {
     foreach (Lineup pos in lineupsetting.Quarterback)
     {
         pos.Players.Clear();
         foreach (Player player in pos.ExistPlayers)
         {
             pos.Players.Add(player);
         }
     }
     foreach (Lineup pos in lineupsetting.Receivers)
     {
         pos.Players.Clear();
         foreach (Player player in pos.ExistPlayers)
         {
             pos.Players.Add(player);
         }
     }
     foreach (Lineup pos in lineupsetting.Runningbacks)
     {
         pos.Players.Clear();
         foreach (Player player in pos.ExistPlayers)
         {
             pos.Players.Add(player);
         }
     }
     foreach (Lineup pos in lineupsetting.OffensiveLinemen)
     {
         pos.Players.Clear();
         foreach (Player player in pos.ExistPlayers)
         {
             pos.Players.Add(player);
         }
     }
     foreach (Lineup pos in lineupsetting.TightEnds)
     {
         pos.Players.Clear();
         foreach (Player player in pos.ExistPlayers)
         {
             pos.Players.Add(player);
         }
     }
     foreach (Lineup pos in lineupsetting.Cornerbacks)
     {
         pos.Players.Clear();
         foreach (Player player in pos.ExistPlayers)
         {
             pos.Players.Add(player);
         }
     }
     foreach (Lineup pos in lineupsetting.Linebackers)
     {
         pos.Players.Clear();
         foreach (Player player in pos.ExistPlayers)
         {
             pos.Players.Add(player);
         }
     }
 }
Esempio n. 2
0
 private void DelSelPlayer(LineupSetting lineupsetting)
 {
     foreach (Lineup pos in lineupsetting.Quarterback)
     {
         if (pos.Player != null)
         {
             Lineup.ExistPlayers.Remove(pos.Player);
         }
     }
     foreach (Lineup pos in lineupsetting.Receivers)
     {
         if (pos.Player != null)
         {
             Lineup.ExistPlayers.Remove(pos.Player);
         }
     }
     foreach (Lineup pos in lineupsetting.Runningbacks)
     {
         if (pos.Player != null)
         {
             Lineup.ExistPlayers.Remove(pos.Player);
         }
     }
     foreach (Lineup pos in lineupsetting.OffensiveLinemen)
     {
         if (pos.Player != null)
         {
             Lineup.ExistPlayers.Remove(pos.Player);
         }
     }
     foreach (Lineup pos in lineupsetting.TightEnds)
     {
         if (pos.Player != null)
         {
             Lineup.ExistPlayers.Remove(pos.Player);
         }
     }
     foreach (Lineup pos in lineupsetting.Cornerbacks)
     {
         if (pos.Player != null)
         {
             Lineup.ExistPlayers.Remove(pos.Player);
         }
     }
     foreach (Lineup pos in lineupsetting.Linebackers)
     {
         if (pos.Player != null)
         {
             Lineup.ExistPlayers.Remove(pos.Player);
         }
     }
 }
Esempio n. 3
0
 private void setplayer(LineupSetting lineupsetting)
 {
     foreach (Lineup pos in lineupsetting.Quarterback)
     {
         foreach (Player player in ObjTeam.Players)
         {
             if (pos.Id == player.ID.ToString())
             {
                 pos.Player = player;
             }
         }
     }
     foreach (Lineup pos in lineupsetting.Receivers)
     {
         foreach (Player player in ObjTeam.Players)
         {
             if (pos.Id == player.ID.ToString())
             {
                 pos.Player = player;
             }
         }
     }
     foreach (Lineup pos in lineupsetting.Runningbacks)
     {
         foreach (Player player in ObjTeam.Players)
         {
             if (pos.Id == player.ID.ToString())
             {
                 pos.Player = player;
             }
         }
     }
     foreach (Lineup pos in lineupsetting.OffensiveLinemen)
     {
         foreach (Player player in ObjTeam.Players)
         {
             if (pos.Id == player.ID.ToString())
             {
                 pos.Player = player;
             }
         }
     }
     foreach (Lineup pos in lineupsetting.TightEnds)
     {
         foreach (Player player in ObjTeam.Players)
         {
             if (pos.Id == player.ID.ToString())
             {
                 pos.Player = player;
             }
         }
     }
     foreach (Lineup pos in lineupsetting.Cornerbacks)
     {
         foreach (Player player in ObjTeam.Players)
         {
             if (pos.Id == player.ID.ToString())
             {
                 pos.Player = player;
             }
         }
     }
     foreach (Lineup pos in lineupsetting.Linebackers)
     {
         foreach (Player player in ObjTeam.Players)
         {
             if (pos.Id == player.ID.ToString())
             {
                 pos.Player = player;
             }
         }
     }
 }