Esempio n. 1
0
        private void CheckLinesToClear()
        {
            if (!LinesToClear.Any())
            {
                for (int row = 0; row < TowerData.GetLength(0); row++)
                {
                    bool isCleared = true;

                    for (int col = 0; col < TowerData.GetLength(1); col++)
                    {
                        if (TowerData[row, col] == BlockValue.Empty || TowerData[row, col] == BlockValue.Cleared)
                        {
                            isCleared = false;
                            continue;
                        }
                    }

                    if (isCleared)
                    {
                        LinesToClear.Add(row);
                        ClearState = ClearState.Mark;
                    }
                }

                MarkLinesForClear();
            }
        }
Esempio n. 2
0
        private void MoveLinesDown()
        {
            if (LinesToClear.Any())
            {
                Thread.Sleep(100);

                int linesToMove = 0;

                for (int row = LinesToClear.Max(); row > 0; row--)
                {
                    if (LinesToClear.Contains(row))
                    {
                        linesToMove++;
                    }
                    else
                    {
                        for (int col = 0; col < TowerData.GetLength(1); col++)
                        {
                            if (TowerData[row, col] != BlockValue.Empty)
                            {
                                BlockValue tempVal = TowerData[row, col];
                                TowerData[row, col] = BlockValue.Empty;
                                TowerData[row + linesToMove, col] = tempVal;
                            }
                        }
                    }
                }

                LinesToClear.Clear();
                ClearState = ClearState.Check;
            }
        }
Esempio n. 3
0
        private void MarkLinesForClear()
        {
            if (LinesToClear.Any())
            {
                foreach (int line in LinesToClear)
                {
                    for (int col = 0; col < TowerData.GetLength(1); col++)
                    {
                        if (TowerData[line, col] != BlockValue.Cleared)
                        {
                            TowerData[line, col] = BlockValue.Cleared;
                        }
                    }
                }

                ClearState = ClearState.Clear;
            }
        }
Esempio n. 4
0
        private int ClearLines()
        {
            if (LinesToClear.Any())
            {
                Thread.Sleep(100);

                foreach (int line in LinesToClear)
                {
                    for (int col = 0; col < TowerData.GetLength(1); col++)
                    {
                        TowerData[line, col] = BlockValue.Empty;
                    }
                }

                ClearState = ClearState.Move;
            }

            return(LinesToClear.Count());
        }