public void ShowLineWindow(Game.GameLine line, int x, int y) { var wnd = new LineWindow(this, game.Track, line); ShowDialog(wnd); wnd.SetPosition(x - wnd.Width / 2, y - wnd.Height / 2); }
public void OpenLineWindow(Line line) { LineWindow window = new LineWindow(_fireworkManager, line); window.ShowDialog(); }