private void DrawLines() { for (int i = 0; i < 10; i++) { LineOfPegs line = new LineOfPegs(i); for (int j = 0; j < 4; j++) { RoundButton roundButton = new RoundButton(); roundButton.Location = new Point(40 + 60 * j, 20 + 40 * i); roundButton.Height = 40; roundButton.Width = 40; roundButton.BackColor = Color.LightGray; roundButton.Show(); roundButton.MouseDown += new MouseEventHandler(RoundButton_Click); Controls.Add(roundButton); line.Attach(roundButton); } if (i == 0) { line.IsActive = true; line.Notify(); } lines.Add(line); } }
private void Check_Click(object sender, EventArgs e) { if (lines[currentLine].CheckForColor()) { IChecker iChecker = new Checker.Checker(results[this.currentLine]); Checker.Checker.GeneratedValues = generatedValues; LineOfPegs currentLine = lines[this.currentLine]; bool result = iChecker.Check(currentLine); lines[this.currentLine].IsActive = false; lines[this.currentLine].Notify(); if (result) { MessageBox.Show("You won"); IScore iScore = new score.Score(); int score = iScore.CalculateScore(this.currentLine); this.Close(); SaveScreen saveScreen = new SaveScreen(true, score); saveScreen.Show(); } else if (!result && this.currentLine == 9) { MessageBox.Show("You lose!"); int score = 0; this.Close(); SaveScreen saveScreen = new SaveScreen(false, score); saveScreen.Show(); } this.currentLine++; lines[this.currentLine].IsActive = true; lines[this.currentLine].Notify(); } }