private void SendOthers(int id, LightsOut.ActionScript.Shared.SharedClass1.Messages type, params object[] e) { foreach (var v in Users) { if (v.UserId != id) { Send(v, type, e); } } }
private void Send(NonobaGameUser <MyPlayer> v, LightsOut.ActionScript.Shared.SharedClass1.Messages type, params object[] e) { v.Send(((int)type).ToString(), e); }