public override void StartFiring(float targetAngle) { if (m_creature.m_creatureProperty.SP > 0) { if (null == m_bullet) { m_bullet = CreateBullet(m_firingDescs[0], m_gunPoint.transform.position) as LightningBullet; StartCoroutine(delayStopFiring()); } m_bullet.Damage = Damage; m_bullet.gameObject.SetActive(true); m_bullet.MaxChaining = m_maxChaining; if (this.audio.isPlaying == false) this.audio.Play(); m_accSp += SP * Time.deltaTime; if (m_accSp >= 1) { m_creature.ConsumeSP((int)m_accSp); m_accSp -= (int)m_accSp; } } else { StopFiring(); return; } if (null != m_bullet) { Vector3 euler = m_bullet.transform.rotation.eulerAngles; euler.y = transform.eulerAngles.y; m_bullet.transform.eulerAngles = euler; } playGunPointEffect(); m_firing = true; }
public void IncreaseDamage() { if (towerSelector.CurrentTower == null) { return; } if (towerSelector.CurrentTower.name == "FireTowerView(Clone)" || towerSelector.CurrentTower.name == "Fire Tower") { if (m_baseDamageUpgradeCost <= gameManager.cashAmount) { FireBullet fireBullet = towerSelector.CurrentTower.projectileParticle.GetComponent <FireBullet>(); fireBullet.damage = fireBullet.damage + 1; gameManager.currentTowerDamage.text = "DAMAGE: " + fireBullet.damage.ToString(); gameManager.cashAmount = gameManager.cashAmount - m_baseDamageUpgradeCost; } else { Debug.Log("Not enough to upgrade a Fire Tower!"); return; } } if (towerSelector.CurrentTower.name == "IceTowerView(Clone)" || towerSelector.CurrentTower.name == "Ice Tower") { IceBullet iceBullet = towerSelector.CurrentTower.projectileParticle.GetComponent <IceBullet>(); iceBullet.damage = iceBullet.damage + 1; gameManager.currentTowerDamage.text = "DAMAGE: " + iceBullet.damage.ToString(); } if (towerSelector.CurrentTower.name == "LightningTowerView(Clone)" || towerSelector.CurrentTower.name == "Lightning Tower") { LightningBullet lightningBullet = towerSelector.CurrentTower.projectileParticle.GetComponent <LightningBullet>(); lightningBullet.damage = lightningBullet.damage + 1; gameManager.currentTowerDamage.text = "DAMAGE: " + lightningBullet.damage.ToString(); } }