Esempio n. 1
0
 public override string Access()
 {
     if (DiffuseMap || CubeMap)
     {
         return(LightingMethod.Call(Light.Reference, Material.Reference, LightDirection.Reference,
                                    ViewDirection.Reference, Normal.Reference, DiffuseMapSample.Reference));
     }
     else if (Shadows)
     {
         return(LightingMethod.Call(Light.Reference, Material.Reference, LightDirection.Reference,
                                    ViewDirection.Reference, Normal.Reference, ShadowMapSample.Reference));
     }
     else
     {
         return(LightingMethod.Call(Light.Reference, Material.Reference, LightDirection.Reference,
                                    ViewDirection.Reference, Normal.Reference));
     }
 }
Esempio n. 2
0
 public override string Access()
 {
     return(LightingMethod.Call((Struct)Light.Output, (Struct)Material.Output, (Vector)LightDirection.Output,
                                (Vector)ViewDirection.Output, (Vector)Normal.Output,
                                (Vector)DiffuseMapSample.Coordinates.Output));
 }