Esempio n. 1
0
    void OnSceneGUI()
    {
        LightSensor sensor = target as LightSensor;

        // Draw test sunlight raycasts
        Info <List <Vector3>, List <Vector3>, List <bool> > testInfo = sensor.GetRaycastInfo();

        if (testInfo != null)
        {
            for (int i = 0; i < testInfo.arg1.Count; i++)
            {
                Handles.color = (testInfo.arg2[i]) ? Color.green : Color.red;
                Handles.DrawLine(testInfo.arg0[i], testInfo.arg0[i] + testInfo.arg1[i]);
            }
        }

        // Draw light check points
        if (drawLightCheckPoints)
        {
            Handles.color = Color.yellow;
            // draw custom points
            foreach (Vector3 point in sensor.GetUnmodifiedPoints())
            {
                Handles.SphereHandleCap(0, point, Quaternion.identity, pointSize, EventType.Repaint);
            }
        }
    }