private void InnerStruct() { Hidden = true; itemPictureDict = new Dictionary <ItemEffect, PictureObject>(); this.AddChild(itemSprite = new SpriteObject(device) { Position = new SharpDX.Vector2(92, 1) }); this.AddChild((userIcon = new PictureObject(device, resourceManager, PathObject.Absolute(currentUserIconPath), true) { Position = new Vector2(19, 19) })); this.AddChild((userNameString = new TextureString(device, "", 9, 75, PPDColors.White) { Position = new Vector2(35, 3) })); this.AddChild(scorePicture = new NumberPictureObject(device, resourceManager, Utility.Path.Combine("play_user_score.png")) { Position = new Vector2(35, 24), Alignment = Alignment.Left, MaxDigit = 7 }); var filenames = new string[] { "cool.png", "good.png", "safe.png", "sad.png", "worst.png", "misscool.png", "missgood.png" }; evals = new PictureObject[filenames.Length]; for (int i = 0; i < filenames.Length; i++) { evals[i] = new PictureObject(device, resourceManager, Utility.Path.Combine("eva", filenames[i])) { Position = new Vector2(35, 14), Hidden = true, Scale = new SharpDX.Vector2(0.4f, 0.4f) }; this.AddChild(evals[i]); } this.AddChild(lifeGage = new LifeGage(device, resourceManager) { Position = new SharpDX.Vector2(37, 32) }); if (userPlayState.User.IsSelf) { this.AddChild(new PictureObject(device, resourceManager, Utility.Path.Combine("play_user_back_self.png"))); } else { this.AddChild(new PictureObject(device, resourceManager, Utility.Path.Combine("play_user_back.png"))); } AddBinding(new Binding(userPlayState.User, "Name", this, "UserName")); AddBinding(new Binding(userPlayState.User, "ImagePath", this, "UserImagePath")); AddBinding(new Binding(userPlayState, "Score", this, "Score")); AddBinding(new Binding(userPlayState, "Evaluate", this, "Evaluate")); AddBinding(new Binding(userPlayState, "LifeAsFloat", this, "LifeAsFloat")); AddBinding(new Binding(userPlayState, "IsStealth", this, "IsStealth")); AddBinding(new Binding(userPlayState, "Loaded", this, "Loaded")); ChangeUserIconScale(); }
public PlayUserIcon(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager, UserPlayState userPlayState, bool showScore, bool showEvaluate, bool showLife) : base(device) { this.resourceManager = resourceManager; this.userPlayState = userPlayState; this.showScore = showScore; this.showEvaluate = showEvaluate; this.showLife = showLife; this.AddChild((userIcon = new PictureObject(device, resourceManager, PathObject.Absolute(currentUserIconPath), true) { Position = new SharpDX.Vector2(19, 19) })); this.AddChild((userNameString = new TextureString(device, "", 9, 75, PPDColors.White) { Position = new SharpDX.Vector2(35, 3) })); this.AddChild(scorePicture = new NumberPictureObject(device, resourceManager, Utility.Path.Combine("play_user_score.png")) { Position = new SharpDX.Vector2(35, 24), Alignment = Alignment.Left, MaxDigit = 7, Hidden = !showScore }); var filenames = new string[] { "cool.png", "good.png", "safe.png", "sad.png", "worst.png", "misscool.png", "missgood.png", "misssafe.png", "misssad.png" }; evals = new PictureObject[filenames.Length]; for (int i = 0; i < filenames.Length; i++) { evals[i] = new PictureObject(device, resourceManager, Utility.Path.Combine("eva", filenames[i])) { Position = new SharpDX.Vector2(35, 14), Hidden = true, Scale = new SharpDX.Vector2(0.4f, 0.4f) }; this.AddChild(evals[i]); } this.AddChild(lifeGage = new LifeGage(device, resourceManager) { Position = new SharpDX.Vector2(37, 32), Hidden = !showLife }); if (userPlayState.User.IsSelf) { this.AddChild(new PictureObject(device, resourceManager, Utility.Path.Combine("play_user_back_self.png"))); } else { this.AddChild(new PictureObject(device, resourceManager, Utility.Path.Combine("play_user_back.png"))); } AddBinding(new Binding(userPlayState.User, "Name", this, "UserName")); AddBinding(new Binding(userPlayState.User, "ImagePath", this, "UserImagePath")); AddBinding(new Binding(userPlayState, "Score", this, "Score")); AddBinding(new Binding(userPlayState, "Evaluate", this, "Evaluate")); AddBinding(new Binding(userPlayState, "IsMissPress", this, "IsMissPress")); AddBinding(new Binding(userPlayState, "LifeAsFloat", this, "LifeAsFloat")); ChangeUserIconScale(); }