Esempio n. 1
0
    void InitPlayerXiTo()
    {
        //Debug.LogError("Init Xi to");
        for (int i = 0; i < ListPlayer.Count; i++)
        {
            LiengPlayer pl = (LiengPlayer)ListPlayer[i];
            pl.CardHand.CardCount = 5;
            switch (pl.SitOnClient)
            {
            case 0:
                pl.CardHand.isSmall      = false;
                pl.CardHand.isTouched    = true;
                pl.CardHand.align_Anchor = Align_Anchor.LEFT;
                pl.CardHand.MaxWidth     = 400;
                pl.SetPositionChatLeft(true);
                pl.CardHand.Init();

                pl.CardHand.ClickCardXiTo();
                pl.chipControl.SetPosititon(Align_Anchor.TOP);
                break;

            case 1:
            case 2:
                pl.CardHand.isSmall      = true;
                pl.CardHand.isTouched    = false;
                pl.CardHand.align_Anchor = Align_Anchor.RIGHT;
                pl.CardHand.MaxWidth     = 200;
                pl.SetPositionChatLeft(true);
                pl.SetPositionChatAction(Align_Anchor.BOT);
                pl.CardHand.Init();

                pl.chipControl.SetPosititon(Align_Anchor.RIGHT);
                break;

            case 3:
            case 4:
                pl.CardHand.isSmall      = true;
                pl.CardHand.isTouched    = false;
                pl.CardHand.align_Anchor = Align_Anchor.LEFT;
                pl.CardHand.MaxWidth     = 200;
                pl.SetPositionChatLeft(true);
                pl.SetPositionChatAction(Align_Anchor.LEFT);
                pl.CardHand.Init();

                pl.chipControl.SetPosititon(Align_Anchor.LEFT);
                break;
            }
        }
    }
Esempio n. 2
0
    void InitPlayerLieng()
    {
        Debug.LogError("Init player lieng!");
        for (int i = 0; i < ListPlayer.Count; i++)
        {
            LiengPlayer pl = (LiengPlayer)ListPlayer[i];
            pl.CardHand.CardCount = 3;
            switch (pl.SitOnClient)
            {
            case 0:
                pl.CardHand.isSmall      = false;
                pl.CardHand.isTouched    = true;
                pl.CardHand.align_Anchor = Align_Anchor.LEFT;
                pl.CardHand.MaxWidth     = 300;
                pl.SetPositionChatLeft(true);
                pl.CardHand.Init();
                //pl.CardHand.SetInputChooseCard();
                pl.chipControl.SetPosititon(Align_Anchor.TOP);
                break;

            case 1:
            case 2:
                pl.CardHand.isSmall      = true;
                pl.CardHand.isTouched    = false;
                pl.CardHand.align_Anchor = Align_Anchor.RIGHT;
                pl.CardHand.MaxWidth     = 140;
                pl.SetPositionChatLeft(true);
                pl.SetPositionChatAction(Align_Anchor.BOT);
                pl.CardHand.Init();

                pl.chipControl.SetPosititon(Align_Anchor.RIGHT);
                break;

            case 3:
            case 4:
                pl.CardHand.isSmall      = true;
                pl.CardHand.isTouched    = false;
                pl.CardHand.align_Anchor = Align_Anchor.LEFT;
                pl.CardHand.MaxWidth     = 140;
                pl.SetPositionChatLeft(true);
                pl.SetPositionChatAction(Align_Anchor.LEFT);
                pl.CardHand.Init();

                pl.chipControl.SetPosititon(Align_Anchor.LEFT);
                break;
            }
        }
    }