//--------------------------------------------------------------------- void Awake() { rush_eventer_ = FindObjectOfType <RushEventer>(); lid_control_ = FindObjectOfType <LidControl>(); IsInLemon_ = false; IsInApple_ = false; IsInPeach_ = false; IsInJamamon_ = false; }
//--------------------------------------------------------------------- void Awake() { rush_eventer_ = FindObjectOfType<RushEventer>(); lid_control_ = FindObjectOfType<LidControl>(); }
//--------------------------------------------------------------------- void Awake() { rush_eventer_ = FindObjectOfType<RushEventer>(); lid_control_ = FindObjectOfType<LidControl>(); IsInLemon_ = false; IsInApple_ = false; IsInPeach_ = false; IsInJamamon_ = false; }