public async Task DoesNotEndConnectionOnZeroRead() { var mockConnectionDispatcher = new MockConnectionDispatcher(); var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext() { ConnectionDispatcher = mockConnectionDispatcher }; var transport = new LibuvTransport(mockLibuv, transportContext, null); var thread = new LibuvThread(transport); Task connectionTask = null; try { await thread.StartAsync(); await thread.PostAsync(_ => { var listenerContext = new ListenerContext(transportContext) { Thread = thread }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread); listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection); connectionTask = connection.Start(); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 0, ref ignored); }, (object)null); var readAwaitable = mockConnectionDispatcher.Input.Reader.ReadAsync(); Assert.False(readAwaitable.IsCompleted); } finally { mockConnectionDispatcher.Input.Reader.Complete(); mockConnectionDispatcher.Output.Writer.Complete(); await connectionTask; await thread.StopAsync(TimeSpan.FromSeconds(5)); } }
public async Task DoesNotThrowIfOnReadCallbackCalledWithEOFButAllocCallbackNotCalled() { var mockConnectionDispatcher = new MockConnectionDispatcher(); var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext() { ConnectionDispatcher = mockConnectionDispatcher }; var transport = new LibuvTransport(mockLibuv, transportContext, null); var thread = new LibuvThread(transport); try { await thread.StartAsync(); await thread.PostAsync(_ => { var listenerContext = new ListenerContext(transportContext) { Thread = thread }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null); listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection); _ = connection.Start(); var ignored = new LibuvFunctions.uv_buf_t(); mockLibuv.ReadCallback(socket.InternalGetHandle(), TestConstants.EOF, ref ignored); }, (object)null); var readAwaitable = await mockConnectionDispatcher.Input.Reader.ReadAsync(); Assert.True(readAwaitable.IsCompleted); } finally { await thread.StopAsync(TimeSpan.FromSeconds(5)); } }
public async Task ConnectionDoesNotResumeAfterSocketCloseIfBackpressureIsApplied() { var mockConnectionDispatcher = new MockConnectionDispatcher(); var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext() { ConnectionDispatcher = mockConnectionDispatcher }; var transport = new LibuvTransport(mockLibuv, transportContext, null); var thread = new LibuvThread(transport); mockConnectionDispatcher.InputOptions = pool => new PipeOptions( pool: pool, pauseWriterThreshold: 3, readerScheduler: PipeScheduler.Inline, writerScheduler: PipeScheduler.Inline, useSynchronizationContext: false); // We don't set the output writer scheduler here since we want to run the callback inline mockConnectionDispatcher.OutputOptions = pool => new PipeOptions(pool: pool, readerScheduler: thread, writerScheduler: PipeScheduler.Inline, useSynchronizationContext: false); Task connectionTask = null; try { await thread.StartAsync(); // Write enough to make sure back pressure will be applied await thread.PostAsync <object>(_ => { var listenerContext = new ListenerContext(transportContext) { Thread = thread }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null); listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection); connectionTask = connection.Start(); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored); }, null); // Now assert that we removed the callback from libuv to stop reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); // Now complete the output writer so that the connection closes mockConnectionDispatcher.Output.Writer.Complete(); await connectionTask.DefaultTimeout(); // Assert that we don't try to start reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); } finally { await thread.StopAsync(TimeSpan.FromSeconds(5)); } }
public async Task ConnectionDoesNotResumeAfterReadCallbackScheduledAndSocketCloseIfBackpressureIsApplied() { var mockConnectionDispatcher = new MockConnectionDispatcher(); var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext() { ConnectionDispatcher = mockConnectionDispatcher }; var transport = new LibuvTransport(mockLibuv, transportContext, null); var thread = new LibuvThread(transport); var mockScheduler = new Mock <PipeScheduler>(); Action backPressure = null; mockScheduler.Setup(m => m.Schedule(It.IsAny <Action <object> >(), It.IsAny <object>())).Callback <Action <object>, object>((a, o) => { backPressure = () => a(o); }); mockConnectionDispatcher.InputOptions = pool => new PipeOptions( pool: pool, pauseWriterThreshold: 3, resumeWriterThreshold: 3, writerScheduler: mockScheduler.Object, readerScheduler: PipeScheduler.Inline, useSynchronizationContext: false); mockConnectionDispatcher.OutputOptions = pool => new PipeOptions(pool: pool, readerScheduler: thread, writerScheduler: PipeScheduler.Inline, useSynchronizationContext: false); Task connectionTask = null; try { await thread.StartAsync(); // Write enough to make sure back pressure will be applied await thread.PostAsync <object>(_ => { var listenerContext = new ListenerContext(transportContext) { Thread = thread }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null); listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection); connectionTask = connection.Start(); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored); }, null); // Now assert that we removed the callback from libuv to stop reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); // Now release backpressure by reading the input var result = await mockConnectionDispatcher.Input.Reader.ReadAsync(); // Calling advance will call into our custom scheduler that captures the back pressure // callback mockConnectionDispatcher.Input.Reader.AdvanceTo(result.Buffer.End); // Cancel the current pending flush mockConnectionDispatcher.Input.Writer.CancelPendingFlush(); // Now release the back pressure await thread.PostAsync(a => a(), backPressure); // Assert that we don't try to start reading since the write was cancelled Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); // Now complete the output writer and wait for the connection to close mockConnectionDispatcher.Output.Writer.Complete(); await connectionTask.DefaultTimeout(); // Assert that we don't try to start reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); } finally { await thread.StopAsync(TimeSpan.FromSeconds(5)); } }