void Start() { _libraryCanvas = FindObjectOfType <LibraryCanvasManager>(); _btnImg = GetComponent <Image>(); _normalSprite = _btnImg.sprite; }
public void Init(LibraryCanvasManager c) { _libraryCanvasManager = c; }
void Start() { _libraryCanvas = FindObjectOfType <LibraryCanvasManager>(); _btnImg = GetComponent <Image>(); _normalSprite = _btnImg.sprite; }
public void Init(LibraryCanvasManager c) { _libraryCanvasManager = c; }