public async void Run(IBackgroundTaskInstance taskInstance)
        {
            deferral = taskInstance.GetDeferral();
            taskInstance.Canceled += TaskInstance_Canceled;

            List <Task> setupTasks = new List <Task>();

            setupTasks.Add(ComponentHandler.RegisterComponent(new SocketListener(8027)));
            setupTasks.Add(ComponentHandler.RegisterComponent(new SocketListener(8031, DataFormat.Json)));

            shield = await FEZUtilityShield.CreateAsync().ConfigureAwait(false);

            gripper = new GripperComponent(new Servo(new PCA9685PWMChannel(shield.PCA9685PWM, (int)FEZUtilityShield.PwmPin.P3)));
            setupTasks.Add(ComponentHandler.RegisterComponent(gripper));
            turntable = new TurnTableComponent(new Servo(new PCA9685PWMChannel(shield.PCA9685PWM, (int)FEZUtilityShield.PwmPin.P0)));
            setupTasks.Add(ComponentHandler.RegisterComponent(turntable));
            lowerLever = new LeverComponent(new Servo(new PCA9685PWMChannel(shield.PCA9685PWM, (int)FEZUtilityShield.PwmPin.P1)), "LowerLever");
            setupTasks.Add(ComponentHandler.RegisterComponent(lowerLever));
            upperLever = new LeverComponent(new Servo(new PCA9685PWMChannel(shield.PCA9685PWM, (int)FEZUtilityShield.PwmPin.P2)), "UpperLever");
            setupTasks.Add(ComponentHandler.RegisterComponent(upperLever));

            var videoDevices = await CameraComponent.GetAllVideoDevices().ConfigureAwait(false);

            if (videoDevices.Count > 0)
            {
                frontCamera = new CameraComponent("FrontCamera",
                                                  new MediaCaptureInitializationSettings
                {
                    StreamingCaptureMode = StreamingCaptureMode.Video,
                    PhotoCaptureSource   = PhotoCaptureSource.Auto,
                    AudioDeviceId        = string.Empty,
                    VideoDeviceId        = videoDevices[0].Id
                });
                setupTasks.Add(ComponentHandler.RegisterComponent(frontCamera));
            }
            await Task.WhenAll(setupTasks).ConfigureAwait(false);
        }
Esempio n. 2
0
 public LeverTrigger(GameObject owner, LeverComponent _component) : base(owner)
 {
     component = _component;
 }