//ボタンで選択するほう
 public void onTutorialStatet()
 {
     Levelselect_state = LevelselectState.Tutorial;
 }
 // Use this for initialization
 void Start()
 {
     Tutorial          = GameObject.Find("Tutorial");
     LevelSelect       = GameObject.Find("LevelSelectUI");
     Levelselect_state = LevelselectState.LevelSelect;
 }