IEnumerator PlayLevelTips() { LevelTipsStruct item = new LevelTipsStruct(); item.TipsType = eTipsType.Level; item.LevelCount = LevelManager.Instance.CurLevel; m_UILevelTips.Show(item); yield return(new WaitForSeconds(2f)); m_UILevelTips.Hide(); }
public void Show(LevelTipsStruct item) { gameObject.SetActive(true); switch (item.TipsType) { case eTipsType.Level: m_labelTips.text = string.Format("第{0}关", item.LevelCount); break; case eTipsType.Boss: break; default: break; } }