private void OnLevelStarted(LevelStartedEvent customEvent) { EventBus.FireEvent <SetTowersEvent>(new SetTowersEvent() { Settings = settings, TowersManager = this }); uiManager.ShowUpradePrice(settings.UpgradePrice); }
private void OnLevelStarted(LevelStartedEvent customEvent) { currentHealth = InitialHealth; uiManager.UpdateHealth(currentHealth); }