private void Init()
        {
            NativeMenuManager = new NativeMenuManager();
            MainMenu          = new NativeMenu("Grand Theft Space", $"VERSION {CoreScript.VersionNum}", MenuBannerType.SmuglersHangar);
            MainMenu.Init();
            NativeMenuManager.AddMenu(MainMenu);

            LevelSelectionMenu = new LevelSelectionMenu(this);
            LevelSelectionMenu.AddToMenu(MainMenu, NativeMenuManager);
        }
    // Use this for initialization
    void Start()
    {
        frontMenu = GetComponentInChildren <FrontMenu>();
        if (frontMenu == null)
        {
            Debug.LogError("Front menu not found!");
        }

        levelSelectionMenu = GetComponentInChildren <LevelSelectionMenu>();
        if (levelSelectionMenu == null)
        {
            Debug.LogError("LevelSelectionMenu not found!");
        }

        settings = GameObject.Find("Settings").GetComponent <Settings>();
        if (settings == null)
        {
            Debug.LogError("Settings not found!");
        }

        frontMenu.Show();
        frontMenu.EGoToLevelSelection += LGoToLevelSelection;
        levelSelectionMenu.ELoadLevel += LLoadLevel;
    }