Esempio n. 1
0
    public override void OnInspectorGUI()
    {
        LevelEditor script = (LevelEditor)target;

        GUILayout.BeginHorizontal();

        GUILayout.BeginVertical();
        if (GUILayout.Button("+", GUILayout.Width(40), GUILayout.Height(20)))
        {
            script.AddRow();
        }
        if (GUILayout.Button("-", GUILayout.Width(40), GUILayout.Height(20)))
        {
            script.RemoveRow();
        }
        GUILayout.EndVertical();

        GUILayout.BeginVertical();
        if (GUILayout.Button("Save", GUILayout.Width(40), GUILayout.Height(40)))
        {
            script.Save();
        }
        GUILayout.EndVertical();

        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.Space(40);
        if (GUILayout.Button("-", GUILayout.Width(20), GUILayout.Height(40)))
        {
            script.RemoveColumn();
        }
        if (GUILayout.Button("+", GUILayout.Width(20), GUILayout.Height(40)))
        {
            script.AddColumn();
        }
        GUILayout.EndHorizontal();

        DrawDefaultInspector();
    }