public void Pause() { menuIsOpened = true; pauseMenuUI.SetActive(true); LevelControllers.pauseCount++; LevelControllers.TimeScaleCheck(); }
public void Resume() { menuIsOpened = false; workshopMenuUI.SetActive(false); LevelControllers.pauseCount--; LevelControllers.TimeScaleCheck(); }
public void setLevel(LevelControllers levelReference) { level = levelReference; }