Esempio n. 1
0
    //----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    //                                                                                                                        HandleUnpause()
    //----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    private void HandleUnpause()
    {
        if (unpauseIsPressed == true)
        {
            if (level1IsActive == true)
            {
                _level1.Unpause();
            }

            if (level2IsActive == true)
            {
                _level2.Unpause();
            }

            if (Globals.levelBossIsActive == true)
            {
                _levelBoss.Unpause();
            }

            gameIsPaused = false;

            pause_menu.visible = false;

            unpause_button_normal.visible = false;
            unpause_button_hover.visible  = false;

            back_main_button_normal.visible = false;
            back_main_button_hover.visible  = false;

            unpauseIsPressed = false;
        }
    }