//GameObject.FindGameObjectWithTag("Pickup").SetActive(false); void OnGUI() { GUI.Label(new Rect(10, 10, 200, 50), "Lessons collected: " + pickCount.ToString() + " /5"); if (Lesson1.show) { Lesson1.lesson1_text(imgTexture); } if (Lesson1.plan) { Lesson1.LessonOnePlan(eighth, quarter, half, dotted_half, whole); } if (Lesson2.lesson2_show) { Lesson2.lesson2_text(imgTexture2); } if (Lesson2.lesson2_plan) { Lesson2.LessonTwoPlan(staff, treble, bass); } if (Lesson3.lesson3_show) { Lesson3.lesson3_text(imgTexture3); } if (Lesson3.lesson3_plan) { Lesson3.LessonThreePlan(A, B, C, D, E, F, G); } if (Lesson4.lesson4_show) { Lesson4.lesson4_text(imgTexture4); } if (Lesson4.lesson4_plan) { Lesson4.LessonFourPlan(clefA, clefB, clefC, clefD, clefE, clefF, clefG, clefMC); } if (Lesson5.lesson5_show) { Lesson5.lesson5_text(imgTexture5); } if (Lesson5.lesson5_plan) { Lesson5.LessonFivePlan(isecond, ithird, ifourth, ififth, isixth, iseventh, ioctave); } }