private void button6_Click(object sender, EventArgs e) { if (button6.Text == "Modifier") { #region getion intrface bouton Modifier textBox1.ReadOnly = true; textBox2.ReadOnly = false; textBox3.ReadOnly = false; textBox4.ReadOnly = false; textBox5.ReadOnly = false; button1.Enabled = false; button2.Enabled = false; button3.Enabled = false; button4.Enabled = false; button5.Enabled = false; button7.Enabled = false; button8.Enabled = false; button9.Enabled = true; #endregion button6.Text = "Valider"; } else { Chs.Modifier(CréerChasseur()); EtatInitiale(); } }
private void button6_Click(object sender, EventArgs e) { if (Chs.PositionChasseursEncours != -1) { if (button6.Text == "Modifier") { textenablT(); button5.Enabled = false; button7.Enabled = false; buttonEnablF(); buttonposF(); button6.Enabled = true; button6.Text = "Valider"; } else if (textBox1.Text != "" && textBox2.Text != "" && textBox3.Text != "" && button6.Text == "Valider") { if (Chs.NombreChasseursParticipant <= 1) { buttonposF(); } else if (Chs.NombreChasseursParticipant == 2) { buttonposF(); button2.Enabled = true; button3.Enabled = true; } else { buttonposT(); button8.Enabled = true; } button5.Enabled = true; button7.Enabled = true; Chs.Modifier(CreerCh()); textenablF(); button6.Text = "Modifier"; } else { MessageBox.Show("Remplire les zones de text vide .", "Modification", MessageBoxButtons.OK); } } position(); }