// Update is called once per frame void Update() { transform.localRotation = myRotation.Slerp(); transform.localScale = mySize.Lerp(); //myCards = transform.GetComponentsInChildren<CardScript>(); }
// Update is called once per frame void Update() { transform.localRotation = myRotation.Slerp(); transform.localPosition = myPosition.Lerp(); transform.localScale = mySize.Lerp(); }