private static void LerpFade_LerpDone(object sender, LerpArgs e) { if (__shouldClose) { _WFade.Close(); } else { _WFade.Opacity = 1; _WFade.Hide(); } }
private static void SINGLE_LerpFade_LerpDone(object sender, LerpArgs e) { HWND.Opacity = 0; if (_shouldClose) { HWND.Close(); } else { HWND.Hide(); HWND.Opacity = 1; } }
private static void LerpFade_LerpTick(object sender, LerpArgs e) { _WFade.Opacity = e.valueExact; }
private static void LerpFade_LerpStart(object sender, LerpArgs e) { _WFade.Opacity = 1; }
private static void LerpShow_LerpDone(object sender, LerpArgs e) { _WShow.Opacity = 1; }
private static void LerpShow_LerpTick(object sender, LerpArgs e) { _WShow.Opacity = e.valueExact; }
private static void LerpShow_LerpStart(object sender, LerpArgs e) { _WShow.Opacity = 0; _WShow.Show(); }
private static void SINGLE_LerpFade_LerpTick(object sender, LerpArgs e) { HWND.Opacity = e.valueExact; }
private static void SINGLE_LerpFade_LerpStart(object sender, LerpArgs e) { HWND.Opacity = 1; }
private static void SINGLE_LerpShow_LerpDone(object sender, LerpArgs e) { HWND.Opacity = 1; }
private static void SINGLE_LerpShow_LerpStart(object sender, LerpArgs e) { HWND.Opacity = 0; }
private void lerp3_LerpDone(object sender, LerpArgs e) { condition++; OnVDone(); }
private void lerp3_LerpTick(object sender, LerpArgs e) { vArgs.Set(vArgs.X, vArgs.Y, vArgs.Z, e.valueExact); OnVTick(); }
private void lerp1_LerpTick(object sender, LerpArgs e) { vArgs.Set(vArgs.X, e.valueExact, vArgs.Z, vArgs.W); OnVTick(); }