public static void MaxSphereLevels() { var partyOffset = OffsetScanner.GetOffset(GameOffset.FFX_PartyStatBase); for (var i = 0; i < 8; i++) { int characterOffset = partyOffset + 0x94 * i; LegacyMemoryReader.WriteByte(StructHelper.GetFieldOffset <PartyMember>("SphereLevelCurrent", characterOffset), 255); } }