private void LeaveGameImpl(LeaveGameReq req, LeaveGameResp resp)
 {
     Server.GameManager.DropPlayer(req.PlayerId, -1, req.Auth.GetClientCode(), null);
 }
 public LeaveGameResp LeaveGame(LeaveGameReq req)
 {
     return(HandleServiceCall(req, new LeaveGameResp(), LeaveGameImpl));
 }