// Update is called once per frame void Update() { if (processor != null) { if (processor.hasHand) { GetComponent<Renderer>().material = tex_green; } else { GetComponent<Renderer>().material = tex_red; } } else { processor = FindObjectOfType<LeapWebProcessor>(); } }
// Use this for initialization void Start() { processor = FindObjectOfType<LeapWebProcessor>(); }