public void BuidlHalls() { if (leftChild != null || rightChild != null) { if (leftChild != null) { leftChild.BuidlHalls(); } if (rightChild != null) { rightChild.BuidlHalls(); } if (leftChild != null && rightChild != null) { //Debug.Log(leftChild.room.x + "E_" + rightChild.room.x); createHall2(leftChild.getRoom(), rightChild.getRoom()); } } }