Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetButton("Fire2"))
        {
            line.enabled = true;
        }
        else
        {
            line.enabled = false;
        }



        if (line.enabled)
        {
            Ray ray;


            ray        = (Camera.main.ViewportPointToRay(new Vector3(0.5f, 0.5f, 0f))); // ray to center of screen
            ray.origin = transform.position;



            LazerManager.updateRay(line, ray, range, maxBounce, 0);
        }
    }
Esempio n. 2
0
    // LateUpdate is called once per frame after all update call
    void LateUpdate()
    {
        if (active)
        {
            Ray ray;

            ray = new Ray(transform.position, transform.forward);

            LazerManager.updateRay(line, ray, range, maxBounce, 0);
            line.enabled = true;
            if (temp)
            {
                temp   = false;
                active = false;
            }
        }
        else
        {
            line.enabled = false;
        }
    }