public GameMenu(int team, Type ship) : base(0, 0, Root.Instance.UserInterface.Renderer.Size.X, Root.Instance.UserInterface.Renderer.Size.Y*0.9f) { Center(); Transparent = true; Layout = new Layout(3, 3); Layout.Heights[0] = Layout.Heights[2] = 0.1f; Add(Team = new TeamMenu(team), 0, 0); Layout.GetCell(0, 0).Span.X = 2; Add(Ship = new ShipMenu(ship), 0, 1); Layout.GetCell(0, 1).Span.X = 2; Add(new Button(OkButtonClicked, "OK"), 0, 2); Add(new Button(QuitButtonClicked, "Quit"), 1, 2); Layout.GetCell(2, 0).Span.Y = 3; Layout.Widths[2] = 4; Add(new GameInfoDisplay(),2,0); Layout.Update(Size); }