public static int GetFreeLayer(LayerSearchDirection searchDirection) { if (searchDirection == LayerSearchDirection.FirstToLast) { for (int i = 7; i <= 31; i++) { if (GetLayer(i) == "") { return(i); } } } else { for (int i = 31; i >= 7; i--) { if (GetLayer(i) == "") { return(i); } } } return(-1); }
public static void AddLayer(string layerName, LayerSearchDirection searchDirection = LayerSearchDirection.LastToFirst) { if (IsLayerExists(layerName)) { return; } int freeLayer = GetFreeLayer(searchDirection); SetLayer(freeLayer, layerName); }
public static void AddLayer(string layerName, LayerSearchDirection searchDirection = LayerSearchDirection.LastToFirst) { if (IsLayerExists(layerName)) { return; } int freeLayer = GetFreeLayer(searchDirection); SetLayer(freeLayer, layerName); }
public static int GetFreeLayer(LayerSearchDirection searchDirection) { if (searchDirection == LayerSearchDirection.FirstToLast) { for (int i = 8; i <= 32; i++) { if (GetLayer(i) == "") { return i; } } } else { for (int i = 32; i >= 8; i--) { if (GetLayer(i) == "") { return i; } } } return -1; }