Esempio n. 1
0
        public void GetStateAfterMoveForward_ShouldReturnCorrectNewState()
        {
            var originalState = new LawnMowerState(new Position(5, 10), Direction.East);

            var expectedNewState = new LawnMowerState(new Position(6, 10), Direction.East);

            var newState = originalState.GetStateAfterMoveForward();

            newState
            .Should()
            .Be(expectedNewState);
        }
        private LawnMowerState PerformCommand(
            LawnMowerState state,
            LawnMowerCommand command)
        {
            switch (command)
            {
            case LawnMowerCommand.TurnRight:
                return(state.GetStateAfterRightTurn());

            case LawnMowerCommand.TurnLeft:
                return(state.GetStateAfterLeftTurn());

            case LawnMowerCommand.MoveForward:
                return(state.GetStateAfterMoveForward());

            default:
                throw new UnknownLawnMowerCommandException();
            }
        }