// Start is called before the first frame update void Start() { lavel = GetComponent <LavelInfo>(); }
// Update is called once per frame void Update() { lavel = GetComponent <LavelInfo>(); }
// Start is called before the first frame update void Start() { lavel = GetComponent <LavelInfo>(); }
// Update is called once per frame void Update() { lavel = GetComponent <LavelInfo>(); }