Esempio n. 1
0
 void OnCollisionEnter(Collision col)
 {
     if (col.gameObject.tag == "Stone")
     {
         source.PlayOneShot(sound);
         GameObject mainStone = GameObject.Find("Capsule");
         Launcher   l         = (Launcher)mainStone.GetComponent(typeof(Launcher));
         l.numberOfStones--;
         l.turnCount.text = "Turns: " + (5 - l.numberOfStones + 1).ToString();
         l.skipTimesText.gameObject.GetComponent <Animator>().SetTrigger("SetScore");
         l.skipTimesText.gameObject.GetComponent <Animator>().SetBool("isIdle", true);
         l.ActiveTurnBonus(Camera.main.WorldToScreenPoint(mainStone.transform.position));
     }
 }